This game will capture players' motions at an unprecedented level. Football superstars will perfectly show real skills in "Live Football 2016", and all kinds of difficult skills can be presented one by one. At the same time, a new football physics system will also appear in the new work. The trajectory of football will be extremely real through a large amount of data. Everything is unpredictable in this football field, because you are facing a real football.
"Live Football 2016" is expected to be available on PC, PS4, Xbox One, PS3 and Xbox360 platforms.
【Evaluation Preface】
The annual football feast is coming again. For players who are paying attention to major leagues and love football deeply, "Live Football 2016" is undoubtedly one of the most attractive games in sports games. Today, the author will bring players the pre-demo version of the game trial review of the official version of the game before the official version. Players who like the PES series might as well take a look at what changes have happened in the live 2016.
Compared with most of the positive reviews of the previous work 2015, we have reason to believe that this time 2016 can also bring surprises to players. The game spares no effort in the early promotion, and the real game experience is still to see the authenticity of the green field in the game.
【Picture & Music: Real Green Shade Field】
Enter the game, skip the traditional LOGO of PES to the selection interface before the game. In this DEMO version, players are given trial plays of several teams familiar to players such as Juventus, Rome, etc. Players can choose the corresponding team for themselves and their computers in the home and away options, and the matches between the two sides will be played in the open-air stadium in Juventus.
When we arrive at the venue of the game, the cheers of the audience who came out of the audio detonated the atmosphere in the venue. According to the environment within the venue selected by the players before the game, the players will appear in this field of different situations. These options include the time of the game, season, weather, etc. Depending on the weather state chosen by the player, the venue conditions in the game will change differently, either dry or wet, which will be manifested subtly in the game.
The lighting on the field at night is provided by the lighting lamps above the gymnasium. At this time, the colors on the field will not be too bright. It is not difficult to find that the player's shadow will appear in several different directions according to the light above. If the game is held on a sunny day, the light reflected on the field will be brighter, the shadow of the building above the stadium will be projected on the ground, and some light will pass through the gaps in the building and sprinkle on the ground, which will appear very real.
Under the stadium lights
Sunny Day Stadium
【Picture & Music: Character Details】
After scoring, after losing, after foul, after collision; some behaviors of players either raising their hands to cheer or holding their heads seem to be more absurd.I believe that the unique movements of these characters are all made with the expressions of the characters on the real field. When the camera is slow, each player's vivid expressions and actions are impressive. The audience will also react differently to the situation on the field. The author accidentally observed a small group of audiences who appeared with the camera and found that their movements and states all reacted differently.
If the game is held in the rain, the player's skin will have a damp effect, and the match's uniform will be attached to the body after it is wet. They are completely different from each other when they compete in the sunny day. However, the raindrop effect during the game on the field is not obvious. Of course, during normal weather games, we will also find that the players' uniforms will be wet with sweat, showing different colors of shades.
Wet ball uniform
【Gameability: Ball Control System】
In "Live Football 2016", every pass, shot, corner kick and other movement of a player has the momentary control of the power bar. The length of the time of clicking the button will affect the instantaneous speed of the football after leaving the foot. The passing power in this generation is quite friendly, and short-distance passes will basically not be lost due to strength issues. The long-distance half-time passes relatively test the player's judgment on the player's position and ball output power on the minimap.
When players dribble the ball in, they will use some fake shots, bicycles and other fake moves. Players can study them in the game by themselves. The author was tricked by computer AI in the game.
【Gameability: Physical judgment, computer AI】
The computer AI in the game has improved a lot. On the field, computer players are stuck in their positions and compete for headers with players, etc., and stealing behind them and the fake moves mentioned above make them more aggressive. The referees on the field have become more friendly. As long as they do not use big moves to the ground, they rarely catch the ball in close contact with the ground, and then a yellow card will happen.
Players will make different transitional movements according to the movement status of the football during the process of receiving the ball to stopping the ball, and the characters will look more realistic. Not only the characters we control, but also the computer AI on the field will also show that the body tilts due to the emergency stop when sprinting back to defense. The physical system of the football is also more detailed. We can see through the slow release of the camera and see that the football rotates differently after friction in the grass.
【Game Review】
After a period of experience, I found that the game's graphics are still relatively detailed. In "Live Football 2016", the computer's AI becomes more powerful and the game becomes more interesting. The physical systems of characters and football are also quite satisfactory. Looking forward to a richer gaming experience in the subsequent official version.