Mobile game company Supercell has also been doing well in the industry in recent years. "Clash of Clans", "Island Shock" and the recently very popular "War of Royal Family", etc., have unique gameplay that is loved by players, and can be said to be both fame and fortune. The overall gameplay I bring to you today is similar to "Clash of Clans".
Different from the anime color of Supercell's works, the game tends toward modern war style in its overall world structure. Players need to create buildings similar to resource collection, war defense, military recruitment and other buildings in their own territory so as to better participate in the competition.
As for gameplay, there are also differences between plot and player battles. In terms of the plot, everyone simply understands that it is enough to pass the dungeon level. PK combat tests players' ability to build bases and deploy troops. It is time to show their true skills!
Similar to "Clash of Clans", there is also a distinction between offense and defense in the game.
On the offensive end, players produce a series of naval, army and air forces through barracks, and mechas, tanks and bombers are also available. As for how to deploy, they still have to think carefully; in terms of defense, players need to upgrade the level and charge various defensive buildings in normal times.
As a strategy game, "War Hegemony" is different from the real-time strategy gameplay of "StarCraft", it prefers separate defense and offense, which is particularly important for the construction of troops and buildings.