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"Freedom War" and NetEase Games Cooperation Exposed

"Freedom War" and NetEase Games Cooperation Exposed

Freedom War Propaganda Photo

The annual "520 Game Love Day" opened in Guangzhou on May 20. While many game masterpieces are scrambling to appear, the authorization ceremony for the patent operation of the "dual wheel" has also become one of the highlights of this event.

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The so-called "dual wheel" is an operating system created by the popular MOBA mobile game "Freedom War". Its appearance not only helps MOBA games complete the perfect inheritance from PC to mobile, but also lays the operating foundation for the currently popular MOBA products on the market. The editor can predict that the completion of this patent licensing will likely lead to more excellent game products as popular as "Freedom War".

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The patent is recognized internationally! The common pride of Chinese people

Looking at the entire mobile game circle, innovations that can own patents, especially operating patents, are absolutely rare. DW's "dual wheel disc" operation had obtained a domestic patent license as early as December 2015. Currently, it has obtained formal patent certification in Hong Kong, Macao, Taiwan, Japan, South Korea and other regions and countries.

Freedom War Propaganda Picture 4

This is the first step for China's local game industry to officially move overseas. Especially in game countries like Japan and South Korea, the conditions for obtaining relevant patent certification are extremely harsh, and the examination of the patent itself is also extremely strict. The reason why the "Freedom War" series of products has been widely recognized by MOBA players all over the world, and the "dual-wheel drive" patent is an indelible contribution. It is no exaggeration to say that the success of the "Double Roulette" patent proves that Chinese gamers have the ability and ability to promote their innovative products to the world, and it deserves the pride of all players who love "Freedom War" together.

Operation leads the trend and innovation changes the era

The "dual wheel disc" operation is commonly explained by the player controlling the movement of characters through the turntable and the other controlling the skills of characters through the turntable. This is an important design of "separation of character orientation and skill orientation". Next, the editor will analyze for you what kind of revolutionary changes such inventions have brought to mobile MOBA.

On the one hand, in MOBA games, characters' movements and skills are very frequent, and directional instructions are often required to issue at the same time to moves and skills. This is like a tank, when the turret is turning and alert from time to time during high speed. Therefore, the dual turntable operation with ease of use is the best solution to the current mobile MOBA operation problem.

At the same time, in terms of durability, the muscle group used by the dual wheel disc is the smallest, with only two thumbs, and the sliding distance on the touch screen is also the shortest. These two points determine that the energy consumed in a game is relatively small. Compared with the original traditional point-to-touch MOBA operation, the "dual wheel" saves a lot of effort, because in traditional point-to-touch operation, players usually use wrist joints and even forearm swings, which undoubtedly increases consumption. At the same time, these larger muscle groups are not suitable for doing precise movements on small-screen mobile phones.

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On the other hand, because the "dual wheel disc" operation increases the reaction chain speed of hands, eyes and brain, reduces the operating threshold for ordinary players on the touch screen, and at the same time breaks the design limitation that ARPG on traditional touch screens can only design AOE skills or the integration of character orientation and skill orientation, making hero design and skill design more diversified, thereby enriching battlefield confrontation and fully realizing the fun of MOBA on mobile phones.

So based on the above points, we can find that the "dual wheel disc" design solution is an important solution based on the operating characteristics of touch screen devices and targets the core elements of MOBA such as hero design and skill design, becoming a key key to opening mobile MOBA. It is also thanks to the emergence of the dual-wheel drive that it has become a reality for everyone to enjoy the passionate MOBA experience on the mobile terminal.

First patent authorization sets a new trend in the industry

As we all know, the game R&D team of "Freedom War" has always attached great importance to innovation and often brings refreshing surprises to players. This patent authorization cooperation is not only a recognition of the "dual-wheel drive" operation and R&D team, but also sets a good example for the entire game industry to respect innovation and intellectual property rights.

According to the editor, such patent licensing is the first in China, and the R&D team of "Freedom War" has set a good start for the entire gaming circle. We have reason to believe that in the future, more and more innovations will be recognized, and more and more selfless developers will be willing to share their achievements, and the game industry will usher in a new era where a hundred flowers bloom and a hundred schools of thought contend.

The game industry is a cultural and creative industry after all, and the most important thing is respect and protection of intellectual property rights and innovation. Perhaps the current market atmosphere is not that ideal, but a spark can set off a prairie fire. Since someone has taken the first step in history, I hope the power of role models shines and hope that the entire game industry can work together and grow together.

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