The role of the middle gate is quite important when fighting Landlord. Not only should you run the card smoothly, but more importantly, you should hold the dealer. If there is a bomb in the middle gate, when to use a bomb will become the top priority. So this time, the editor will focus on the skills of Fight Landlord's middle gate use bomb and retaining bombs. Players who are still struggling with how to use bombs, come and have a look!
Screenshot of Landlord
Under normal circumstances, when making decisions on frying and keeping frying, you should pay attention to these points:
① If there are many bombs in the middle gate, then you can use the remaining bombs first while ensuring that you have to be left to explode. This will not only control the dealer in a timely manner, ensure that the dealer is not allowed to do whatever he wants, but also preserve the strength of a blow-up, and ensure that he still has the ability to control the situation at critical moments.
②If the blowing in the middle door is smaller, you can use it first. Because small blowouts are not wasted. If used, it can prevent the dealer from playing cards. If not, it may cause the alliance to make mistakes in judging the strength and card type of the center goal, and it may even starve the bomb to death in the end.
③If the explosion at the middle gate is just a little bigger than the explosion at the dealer, under normal circumstances, the explosion at the middle gate should blow up the bomb at the dealer. Because the bomb produced by the dealer is often the smallest bomb in his hand, if the middle door is not exploded at this time, then the possibility of the bomb being starved to death will be quite high.
④If the other two companies have too little power and no bombs are blown away or there may be a big blow to one company, then the middle gate should be blown up. Because, if the other two companies do not have bombs and to stop the dealer, they can only rely on the middle gate. If the middle gate is reluctant to use bombs, it may make the dealer's plan succeed. Some middle gates always want to wait until the last moment to blow up and stop the dealer from rushing the card, so they wait and wait. In actual combat, this will often starve the bomb to death, or even if the bomb is used, the dealer's bomb is large and it will not work. If there is a big bomb in a certain league, then a big bomb in the league can control the dealer at a critical moment, destroy the dealer's plan, and defeat the dealer. In this case, the middle gate should use up its own bomb first.
⑤If there is only one blow in the middle goal, and he must rely on this blow to run the card. Then, you can consider leaving the blown first. There is a bomb left. When other alliances and dealers fight all the bombs, the middle gate can play it more freely with this bomb.
⑥If the explosion in the middle door is particularly large, then you can also leave it. There is a particularly large bomb that can not only ensure that the final card rush will be successful, but also control the dealer's card rush. Therefore, a particularly large bomb can be kept and decide whether to use it according to the next step.
⑦If the card is beneficial to the dealer after the middle door is blown up, you can also consider staying appropriately. This principle is very simple. Although you can play cards by yourself after using the fry, playing cards is beneficial to the dealer and is equivalent to helping the dealer. If you spend your own bomb to help the dealer, it would be better not to blow it up!
Anyway, the middle gate is inYou can leave a bomb at the right time, and you still have to be willing to leave the bomb in your hand. The middle gate should understand this principle: only by blocking the dealer's card and preventing the dealer from finishing the card first, will the middle gate running card be valuable. If the dealer cannot stop him, even if he runs in the middle gate, as long as the dealer finishes the cards first, the dispersal will still fail. Therefore, generally, don’t use bombs too much for the middle door to prevent them from being left unwilling to use them, so as not to make the bomb lose its due effect, and even if it is too late to use it later, it will starve the bomb to death. Moreover, if there is no use of the middle gate, it often makes it difficult for the alliance to judge the strength of the middle gate, which is not conducive to the cooperation of the Sanjia. We say that goalkeepers basically don’t have to worry about using the blow-up. Although the middle goal needs to be considered more when using the blow-up, they must not worry too much and repeatedly insist on the blow-up and tolerate it. In actual combat of chess and card games, it can be found that after the bomb in the middle gate is used, the result is that there are fewer mistakes and more correct ones.
The above is an analysis of the relevant techniques of using the blowing and retaining the blowing door in the middle of the Doudizhu. Do you know anything about it? It's time to take action and find your feelings to practice your card skills in actual combat. Get started~
Tips for Doudizhu's Door Suit
Tips for playing cards in the middle gate and using the cards to fry and keep the cards and lead the wayFighting Landlord Rules
Two people fight Landlords, three people fight Landlords, four people fight Landlords, five people fight LandlordsLandlord skills
Two-person Landlord skills Three-person Landlord skills Four-person Landlord skills Five-person Landlord skills Card bidding skills Winning skills Card walking skills Card playing skills Card counting skills Farmer's skills Bombing skills Door-smoothing skills Middle door skills Winning skills Endgame skills