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Recommended for the Pure Magical Bonfire Classics of Journey to the West

Recommended for the Pure Magical Bonfire Classics of Journey to the West

There are many good pure magic teams in "Journey to the West". The combination of heroes such as Red Boy, Chang'e, and Hundred-Eyed Demon Lord often achieves twice the result with half the effort. So what kind of scripture should I choose to cooperate with the bonfire pure magic team? The following editor will tell you about your foolish opinions.

The bonfire boss before level 56 has the following scriptures to choose from:

Fahua: The spell strength of all our heroes has increased by 7, 14, 21, 28, 35%

Rahu: After the hero releases his skills, the next normal attack will cause additional spell damage (physics + spell strength) of 3.3, 6.6, 9.9, 13.2, 16.5%

Miaojue: Increase the spell strength equivalent to the maximum health of 2, 4, 6, 8, 10%

Phantom: The damage of summoned objects generated by your hero skills is increased by 10, 20, 30, 40, 50%. Currently, the summoning system is mainly mage heroes, such as the Nine-Headed Worm, which is suitable to bring the Phantom

BOSS after level 56 has dizziness skills, so you need to add scriptures:

Free: The duration of the hero's slowdown, immobilization, and dizziness is reduced by 15, 30, 45, 60, 75%

The above scriptures are necessary. Infinite and wonderful enlightenment cannot be superimposed on each other, and are added with basic attributes. Any defensive scriptures are invalid for bonfire bosses.

Note that for those of the types such as Golden Horn and Yu Shi Wang, with skills with physics and spells, both Arhats and Lotus Sutra need to be carried.

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