Guides

Detailed gameplay with practical work

Detailed gameplay with practical work

In today's era where various mobile games are flooding the market, you must not just play emotional cards when playing games. We must ensure that the game quality is excellent, the game content is novel, the game updates are timely, the game play is diverse, and the game is a player-centered creative concept. In an exclusive interview, the head of the research and development of this new game "Dota Empire" said that players are almost not interested in the producer's feelings, and they are already not as interested in the game's production team as before, or they are trusting. Therefore, the person in charge of R&D of "Dota Empire" complained about Lao Luo's "hammer feelings". That's right, I want to stand firm in the game, relying on the support of the players.

What you need to do when making games is to work hard

No matter what industry it is in, sublimating one's pursuit of product quality to the height of one's sentiment, it is indeed possible to succeed in a specific environment. However, this does not apply to all market environments, especially the current booming mobile game industry.

The person in charge further explained his views, saying that the huge variety and quantity of mobile game products determines the cruelty of market competition. Grasping users' hobbies and digging deep into players' needs is the prerequisite for mobile games to survive and develop. Game producers value emotions and ignore market demand, which obviously cannot succeed.

Real and fun are the most popular among players. "Dota Empire" is developed using the Unity3D engine, and the panoramic view is rendered with 500,000-face models, which highly restores the colorful and gorgeousness of the magic world, which can give players the best experience. During the battle, more than 1,000 skills such as Invincible Slash, Blizzard, Counterattack Spiral can be controlled in real time, and 100 particle launchers on the same screen can fully demonstrate weapon collisions and skill confrontations, so that players can experience the bloody killing of the epic battlefield in an immersive way.

Regarding the question of how gamers can make excellent products, the project leader of Dota Empire said that the booming mobile game industry has not only driven the development of various segments, but also indirectly increased players' demand for product quality. To win the market and users at this stage, we must take the high-quality route and make gamers steadily to gain a place in the current game market. Looking at the decades of development history of the game industry at home and abroad, we can find that the future of this industry will definitely develop in one direction, that is, quality. He also mentioned that "The Dota Empire, which took two years of research and development, is a sincere work that we launched on the high-quality route."

Google's high-quality developers' high-quality R&D results: "Dota Empire" is highly recognized

Camel Games, the developer of Dota Empire, is not widely known. However, when it comes to the fact that its subsidiaries have been recommended by Google's official market and have occupied the top ranking in many regions around the world, everyone is familiar with them.

As the first domestic A to obtain official Google certificationndroid Top Developer (Google's quality developer), Camel Games's excellent achievements are inseparable from the quality they have always insisted on. The project leader said that "Dota Empire" is a major work on Camel Games' high-quality route. Both manpower and financial resources, the investment is far beyond the previous products. After "Dota Empire" was launched in China, it has attracted widespread attention from the media and channels in just one month.

New mobile game publisher Taiqi Interactive won the domestic distribution rights of "Dota Empire" with an agency fee of tens of millions, and launched a jailbreak channel blockade on October 23. The project manager revealed that judging from the current feedback, the players participating in the test have a high recognition of the game, especially the innovative gameplay of "Dota Empire" that integrates elements such as war strategies, offensive and defensive battles and hero cards, which is extremely attractive.

Salute to Dota and Warcraft, and is scheduled to be launched in late November

The project leader of the Dota Empire mentioned that although the game name of "Dota Empire" has the word "Dota", this is definitely not an opportune trick to attract attention, but a tribute to Dota and Warcraft. In the game's R&D team, almost all members have been exposed to Warcraft or Dota, and some members are still ashes players. "These two game brands are monuments in the hearts of many R&D people. We can only pay tribute and never allow ourselves to defile them." At the same time, the person in charge introduced that "Dota Empire" truly restores more than 100 Dota heroes in the minds of players, using the support of the Unity 3D engine, making the picture extremely delicate. The movie-level picture effects and smooth operation experience all come from the focus and hard work of the development team.

Regarding the follow-up plan of "Dota Empire", he said that although Tychi Interactive is a new mobile game publisher, the resources behind it are extremely strong and he definitely has the ability to operate the game well. In terms of product version, in addition to improving players' opinions and suggestions, the developer will continue to enrich Dota's heroes and provide more exciting gameplay.

According to the project leader, the current test of "Dota Empire" has met expectations, and it is expected to be launched on the iOS platform first in late November, and then the Android version will be launched.

He also said that during the research and development of "Dota Empire", a large number of user demand research and user research were carried out. After the game was launched, player feedback will be collected in a timely manner and game iteration updates will be continuously promoted to improve user experience; we firmly believe that in addition to feelings, creating high-quality games that meet market needs is the magic weapon to win.

The current "Dota Empire" is just the beginning. It is incredible that there are multiple versions of the game expansion pack being developed and reserved. Finally, the research and development person in charge revealed: players will truly experience the "Hero Awakening" version of "Dota Empire" in early December.Experience the novel gameplay of Dota Hero's strategic combination; then after players experience the essence of "Dota Empire", the "League Rise" version will be launched in late December, which will bring the player team a refreshing battle based on the strategy; in about a month, the "Imperial Battle" version will be subverted again, allowing players to truly experience the fun of team-based imperial battles on their mobile phones; and more content of "Dota Empire" is still under development, and I hope to communicate with players more.

I believe that "Dota Empire" will be a truly player-centric game. Instead of blindly making it based on the interests of the game developers and the personal emotions of the creative team. Soon after, we can see if Dota Empire is really as good as they say. Time will tell all this.

Share this article