Resident Evil 4 Remake Strategy, the strategy includes the full plot process of Resident Evil 4 Remake, all boss play, all synthetic formula, all weapon acquisition, all treasure items and all exploration collection, etc. "Resident Evil 4: Remake" is the latest remake of the "Resident Evil" series. Lyon Scott Kennedy, who became a spy, was sent to rescue the kidnapped presidential daughter. A harsh rescue drama that intersects life and death, horror and feelings in an instant is about to begin.
Game Features
The pleasure of successfully escaping and defeating death.
Six years after the unprecedented biochemical disaster "Raccoon City Incident"... Lyon Scott Kennedy, who became a spy, was sent to rescue the kidnapped presidential daughter. Lyon stepped into a place dominated by "crazy", and his ending would be... a harsh rescue drama that intersects life and death, horror and feelings in an instant are about to begin.
By intuitive operations and the latest pictures, and the reconstituted story, reborn into a brand new horror experience of survival.
Introduction to keys
【Keys and Mouse】
【Pallete】
【Physical Attack】
Can physical attacks be carried out on enemies with unstable postures. Physical attack is a very practical attack method in the game, with high damage and low cost, and there are many ways to trigger physical attacks, so players can try more. Depending on the enemy's posture, you can sometimes use a knife to execute and kill.
If the distance between enemies is close enough, multiple enemies can be knocked down at once.
【Backstab】
When the enemy does not find himself, squatting down and going behind him can trigger the execution of the backstab.
【Rounceback】
When an enemy with bare hands or melee weapons attacks, press the knife block key at the right time to make a perfect block to resist the enemy's attack (and does not consume the knife durability).
Note: Large flying objects such as an axe can also block them. Also, be careful that the enemy cannot block them when using the grabbing.
【Finished Strike】
Some enemies will not die immediately after falling down, and may turn into parasite state. Be careful to step forward in time to finish the attack.
【Flash Bullet】
Enemy that is flashed by flash bullets will appearThe execution status of the magic attack is very useful.
Materials, gunpowder, knife and other materials can be used to synthesize various items. By obtaining new recipes, you can increase the type of item synthesized.
There are two ways to synthesise. One is to open the backpack, select the item and select [Synthetic].
Select the things you need to synthesize and then synthesize.
The second method is to open the synthesis interface in the menu and select the corresponding synthesis formula for synthesis.
The synthesis formula of in-game items is as follows:
Pistol ammunition*10=5*gunpowder+materials(small)*1
Shotgun ammunition*6=12*gunpowder+materials(small)*1
Mixed herbs (green + green)=green grass + green grass
Mixed herbs (green + red)=green grass + red grass
Mixed herbs (green + yellow)=green grass + yellow grass
Mixed herbs (red + yellow)=Red grass + yellow grass
Mixed herbs (green + green + green)=green grass + green grass
After the game starts, it appears in the forest, and learn the basic operations of the game.
Walking along the road, you will come to a dilapidated wooden house.
Enter the wooden house to explore and meet the first villagers in the restaurant.
After the inquiry failed, Lyon would find the missing police's ID on the ground. At this time, the villagers would suddenly attack from behind. Fortunately, Lyon responded and killed him in time.
Pick up the [Key of Hunter's Hunthouse] on the ground, and use the key to open the locked door at the corner of the corridor outside the restaurant.
Open the door and enter the basement, and find the missing policeman who died tragically deep. Then Lyon heard from the intercom that something seemed to be happening to another policeman.
When leaving the basement, you will encounter the villagers who have recovered from the dead and get rid of him.
After leaving the basement, someone will be in the corridor. Go to the room on the second floor to find clues about Ashley.
Suddenly, several villagers broke into the door, and Lyon had to break the window and escape.
After leaving the wooden house, keep moving forward, killing the crow on the road will get some props.
Supplement items can also be obtained by destroying yellow wooden barrels or boxes.
Two villagers will be met next to a broken car.
While moving forward, please note that there will be animal traps on the road, and you will be trappedIf you arrive, you will lose blood.
There will be a small house on the left side of the road, and be careful that there is a Lao Liu villager inside. There is also a red grass and flash bullet in the room to take.
After pushing open the iron gate, entering the village, I saw a policeman being sacrificed by a fire by a villager using a telescope at the entrance of the village.
Then you have to accept the "warm welcome" from the villagers. The players need to survive for a certain period of time. Due to the large number of enemies, it is recommended to use the small knife bounce or use a pistol to shoot the body to end the operation. In addition, you should also run around the village in circles as much as possible to ensure survival.
There is a two-story building on the left side of the fire, which will trigger the plot after entering.
After going up to the second floor, you will find a shotgun and a broken grenade at the entrance of the stairs.
Chasaw Brother will appear in the middle of the battle (three to four in "Chain Saw Madness" mode).
When the bell rings, the plot will be triggered and the trial will end.
The game begins, in a dark assembly hall, a group of believers in black are performing some kind of sacrificial activity with a young woman.
Then the picture cuts back to the protagonist Lyon, recalling what happened in Raccoon City, he is now taking a car to the depths of the forest, looking for the president's missing daughter, Ashley.
The other two police officers in the car were energized by the atmosphere in the car while telling Lyon about the situation in the forest here.
The old policeman got off the car and went there to facilitate his convenience, but was attracted by the sounds in the forest to investigate.
Seeing that the old police officer has not come back for a long time, the young police officer suggested that Lyon get out of the car and go to investigate.
Note: The process until entering the village is basically the same as the demo process
After the game starts, you can learn the basic operations of the game.
Walking along the road, you will come to a dilapidated wooden house.
Enter the wooden house to explore and meet the first villagers in the restaurant.
After the inquiry failed, Lyon would find the missing police's ID on the ground. At this time, the villagers would suddenly attack from behind. Fortunately, Lyon responded and killed him in time.
Pick up the [Key of Hunter's Hunthouse] on the ground, and use the key to open the locked door at the corner of the corridor outside the restaurant.
Open the door and enter the basement, and find the missing policeman who died tragically deep. Then Lyon heard from the intercom that something seemed to have happened to another policeman..
When leaving the basement, you will encounter the villagers who have recovered from the dead and get rid of him.
After leaving the basement, someone will be in the corridor. Go to the room on the second floor to find clues about Ashley.
Suddenly, several villagers broke into the door, and Lyon had to break the window and escape.
After leaving the wooden house, keep moving forward, killing the crow on the road will get some props.
Supplement items can also be obtained by destroying yellow wooden barrels or boxes. Then you will see a typewriter for archives that can be saved
Two villagers will be met next to a broken car.
While moving forward, you will notice that there will be animal traps on the road, and if you are caught, you will get blood.
There will be a small house on the left side of the road, and be careful that there is a Lao Liu villager inside. There is also a red grass and flash bullet in the room to take.
After pushing open the iron gate, entering the village, I saw a policeman being sacrificed by a fire by a villager using a telescope at the entrance of the village.
Then you have to accept the "warm welcome" from the villagers. The players need to survive for a certain period of time. Due to the large number of enemies, it is recommended to use the small knife bounce or use a pistol to shoot the body to end the operation. In addition, you should also run around the village in circles as much as possible to ensure survival.
There is a two-story building on the left side of the fire, which will trigger the plot after entering.
After going up to the second floor, you will find a shotgun and a broken grenade at the entrance of the stairs.
Chasaw Brother will appear in the middle of the battle (three to four in "Chain Saw Madness" mode).
When the bell rings, the plot will be triggered.
The game begins, in a dark assembly hall, a group of believers in black are performing some kind of sacrificial activity with a young woman.
Then the picture cuts back to the protagonist Lyon, recalling what happened in Raccoon City, he is now taking a car to the depths of the forest, looking for the president's missing daughter, Ashley.
The other two police officers in the car were energized by the atmosphere in the car while telling Lyon about the situation in the forest here.
The old policeman got off the car and went there to facilitate his convenience, but was attracted by the sounds in the forest to investigate.
Seeing that the old police officer has not come back for a long time, the young police officer suggested that Lyon get out of the car and go to investigate.
After the villagers leave, Hanigan will take the initiative to contact Lyon to tell him about his next destination.
Note:Before opening a village, it is recommended to search for various materials and props in the village.
Push open the door when Brother Chainsaw appeared and goes to the next area.
Enter the farm area, come to the iron gate under the windmill, enter the windmill from the small iron beside it, pay attention to tripline bombs on the road, squat slowly approach the bomb to remove the trap.
Climb the ladder to the second floor, pass through the gap and head to the second floor of the farmhouse.
Enter the farmhouse to trigger the battle, and a new enemy, NiuTou, will appear here. Be careful to avoid his attack (operation prompts will be issued).
After the battle, get the gears on the table on the first floor of the farmhouse.
From down from the trest bridge on the other side of the second floor of the windmill, you can get a treasure in the treasure chest in the corner.
Put the gear on the second floor of the windmill, then pull the control lever on the side to open the iron door.
After crossing the bridge, pushing the cart blocking the road.
When you come to a small forest path, you can walk to the corner where you can see the wooden bridge and continue moving forward, you will encounter a rolling stone trap. After QTE appears, press the button in time to avoid it.
When you pass through a tunnel and then go to the house area by the lake. There will be many villagers here, and they will use the rope bombs or animal traps in the scene to solve it. Villagers holding explosives will begin to appear here. If possible, it is best to explode the explosives in their hands, which can cause considerable damage.
After the battle, head to the room next to the dock, enter the room, and push open the wooden frame marked in the yellow in the living room.
Enter the next room from the gap and turn around the corner and see a villager knocking on the floor.
After killing the villagers who knocked on the floor, remove the wooden boards at the entrance of the cellar and enter the cellar.
Depending on the cellar, you will see a yellow bag squirming.
Opening the bag and seeing a strange man, Lyon was about to ask questions and the village chief suddenly appeared.
After that, the village chief easily knocked down Lyon, and then injected the parasite egg into Lyon's body with a syringe, and the first chapter ended.
At the beginning of the chapter, a black-clad bishop holding a scepter appeared in the picture, saying some riddles that were a bit secondary.
After Lyon woke up, he found himself imprisoned in a room with Louis, the bearded brother who had been in his bag.
Lyon learned Ashley's whereabouts from Louis' mouth.
A villager came in and the two of them knocked him down. Louis took the opportunity to get the key and untie it and take a step forward.
After unhandled Lyon found that all his equipment was gone.
After contacting the headquarters.
On the way out, I got a kitchen knife from a corpse.
Walking out of the basement, you will encounter an enemy with your back to your back and stab you back.
Through the gap, you can see that Lyon's equipment is placed in the room on the other side of the wall.
Continue to move forward and encounter a second enemy, and use parry bounce to strike and execute him.
When we come to a rotary valve, rotating the rotary valve will raise the iron door on the other side of the room, and then we will quickly run over and pass through the iron door.
After entering the room, get the lost equipment.
After leaving the room, you will see that the door leading to the outdoors are opened by a man with a cloaked backpack.
When I came to the outdoors and talked to the man in the cloak. He was the gentleman who we had to deal with frequently behind.
Note: Every time a merchant arrives in a new place, there will be certain discounts. The discount will expire after arriving at the next location. It is recommended to buy discounted items as much as possible.
After getting some equipment, follow the road to the right and head to the valley area.
After coming to Xigu District, there was a tough battle, where there were many enemies (among them, explosive villagers were the most annoying), the aisle was narrow, and it was easy to be attacked from front and back if you were not careful. My personal advice is not to stay in the same place to fight, and run around the venue as much as possible (as before). If the materials are sufficient, it is recommended to make some shotgun bullets to solve the problem of the villagers blocking the road. In addition, you can use more oil barrels to solve the crowded enemies.
After clearing out the enemies in the area, I came to the Stone Eagle Statue shelf on the platform in the middle of the scene to get [hexagonal relief].
Walk up to the platform where there is a small windmill.
Rolle the rotary valve at the edge of the platform to raise the gate, and then leave the valley.
After returning to the factory, go to a hexagonal groove to the left, use the [hexagonal relief] you just got, rotate the relief to straighten the image of the eagle, then flip and put it into the groove, then turn the handle, then turn the handleOpen the iron door. .
Come to the woods where the stone platform is placed, enter the first room of your left hand and you will find the first city master doll in the game.
Leave the room and continue moving forward. You will encounter a chainsaw on the stairs. You will directly greet him by trolling the grenade. Note that if you use a knife to block the chainsaw after using a knife to block the chainsaw, it will greatly reduce the durability of the dagger.
Continue to go up to the village chief’s house.
From the path on the left side of the main door to the back door and enter the house (be careful that there is a fellow villager in the toilet on the left after entering the house).
In front of the locked cabinet on the first floor, turn the three rollers of the password lock, and the pattern should be grain-pig-baby from left to right.
Open the cabinet and get [Crystal Ball].
Use a crystal ball on the door on the second floor, and then rotate the crystal ball to make the bubbles overlap with the pattern.
Enter the room and open the desk drawer to get the insignia key and trigger the plot.
Lyon met the village chief again when he was about to leave. In a critical moment, King Aida attracted the attention of the village chief from the window and saved Lyon. Chapter 2 ends.
The chapter begins. After getting the insignia key, the next step is to go to the church. Remember to search the village chief’s house before leaving.
After walking out of the village chief's house, turn right, and rescue the white wolf trapped by the trapped beast on the path before.
When you return to the village square, you will see the tower being blown up, blocking the way directly to the worship room.
Then a new enemy, Mad Dog, will appear.
Enter the tunnel from the ladder on the side of the square to go to the worship room.
Use the emblem key to open the door to the worship room.
Walking through the chapel for a while, you will arrive at the church.
When I came to the church, I found that the door could not be opened, and then I contacted the headquarters.
Enter into the small room next to the church, investigate the map on the wall and learn that the church key is in the cave opposite the lake.
Open the wooden board next to it and enter the tunnel.
After walking out of the tunnel, follow the sign to guide the lake, you will encounter some villagers on the road.
When you come to the quarry, you will encounter several mad dogs.
After breaking through the quarry and cave, I went to the lake and looked towards the boat on the right with a telescope. The two of them would throw the headless policeman's body into the lake to feed the water monster.
Next, pass through a small tunnel to the fishing ground. There will be some villagers and a NiuTou in the fishing ground.
Finding the boat fuel in the processing room at the end of the fishing ground, and a new group of villagers will appear on the way when leaving the fishing ground.
Back to the dock, pour the fuel into the engine of the boat.
Come to the lake in a boat to trigger the plot. The boat will suddenly break down in the center of the lake. When Lyon wants to repair it, the monster in the lake suddenly appears and launches an attack.
【Boss Lake Lord "Drago"]
The first boss in the game is relatively simple to fight. Just throw it at the water monster with infinite harpoons. In addition, pay attention to controlling the left and right directions to avoid the water monster's backbiting and obstacles on the water surface.
But when the water monster starts to sprint towards the ship, throwing harpoons on its head can avoid this attack.
Repeat the above operations for several rounds to get the boss done.
The plot was triggered after the battle, and Lyon coughed out an old blood and fainted on the boat. Chapter 3 ends.
Task Conditions: Destroy all blue badges
Region: Farm
Remuneration: Spinel × 3
Task Process:
In the farm area, there is a blue note on the wall next to the iron door under the windmill. After picking it up, the task can be triggered.
The task requirement is to destroy the five blue discs hidden in this area, and the discs are located as follows.
On the wall of a small red roof next to the cowhouse.
In a fence near the door of the cow shed.
The window on the second floor of the farmhouse opposite the iron gate.
Back behind the wooden shrine under the windmill.
The last piece was found in the utility room next to the well.
Task Conditions: Eliminate all rats
area: Abandoned factory
Remuneration: Spinel × 3
Task Process:
Abandoned factory area, Chapter 2 Leaving the factory and coming outdoors, picking up a task note on the jar on the right when you first met a merchant.
The task is very simple. Just go back to the factory and kill three mice. The mice are larger so it is easy to find.
A one is found in the white light corridor on the right hand after entering the door.
The other two were found in a relatively open area after passing through the corridor.
Task Conditions: 3 Vipers for sale
Area: Unlimited
Remuneration: Spinel × 4
Task Process:
Walking through the village worship room, you will see a merchant who finds the blue task file on the wall at the exit.
After coming to the fishing ground, you will see a few yellow snakes in wooden barrels or in the water (hearing hissing sounds when approaching), and then pick them up and put them in your backpack.
After collecting 3 pieces, go back and sell them to the merchant to complete the task.
Task Conditions: Damage tombstone emblem
Area: Church
Remuneration: Spinel × 2
Task Process:
Found the blue task file on the pillar of the small wooden shed at the end of the right hand side of the church.
At the cemetery, find two tombstones that are very close to each other next to the falling dead tree, and just knock out the two insignias engraved with "V" patterns on the tombstone.
Task Conditions: Destroy all blue badges
Area: Quarry~Fishing ground
Remuneration: Spinel × 4
Task Process:
Follow the blue task file on the pillar at the entrance of the quarry.
The first two of the five badges in the mission are relatively scattered. The first one is in the quarry. Looking up, you can find it on a shelf.
The second badge is at the dock. Standing at the dock and looking down at the wooden trestle bridge, you can find it.
The remaining three badges are in the fishing ground.
One is in a small wooden shed just entered the fishing ground.
One is found under the platform on the side of the mountain, in the gap in the middle of the shelf.
The last one was in the corner of the wooden fence and the platform, and jumped into the pond and found it below the platform.
Continuous updates, please stay tuned!