Comprehensive analysis strategy of "Double Point Hospital": It takes a deep routine to prevent death
Preface
Shuangdian Hospital is the spiritual sequel to the theme hospital. Once it was released, many players turned into directors and experienced the pleasure of controlling life and death. Today we will talk about this game
A variety of patients and exaggerated diagnosis and treatment methods
Craving about life and death
Simulation management games are a major category in the game, and there are actually many classic works, such as roller coaster tycoons in the simulation amusement park, simulated cities and megacities in the simulation city management, simulated restaurant management, simulated farm ranch stories, etc.
From a city to a small game company, you can find a shadow in almost any industry that can be simulated, but the simulation management itself has an attractive point to allow other ordinary players who have not had related experiences to truly experience the ups and downs of this industry.
For example, it is difficult for ordinary people to have the opportunity to control an island by themselves, or run a prison by their subordinates. Therefore, simulated business games must provide players with a near-real experience, so that we can experience the fun of having a mining unfamiliar industry at home.
Compared with other simulation games, the attraction of thematic hospital/double-point hospital is that it transcends reality and makes jokes about life and death.
If it is close to the real hospital simulation, many players probably won’t have too many good impressions. Let’s recall the experience of going to the hospital together. The memory seems to be a dim ward, a strange smell, the melancholy eyes of the patients and their families, and the dirty toilet, etc.
If these are moved into the game, it is likely not to become the selling point of the game, and it is likely to become a horror game. Therefore, the hospital simulation makes people feel a little funny, and don’t take everyone’s life and death so seriously.
My family works in the hospital and I grew up in the hospital, so my experience in this area is particularly profound. So when I discovered the theme hospital/double-point hospital, I was very happy. Not only was I familiar with this industry, but I could also feel the many laughs in this game with a relaxed and pleasant mood.
Almost all the diseases and treatment methods in this game do not exist in reality, so players will not have the sense of substitution of real diseases during the game. Those strange and strange diseases and image designs will only bring laughter to players. This business strategy that is out of reality allows players to avoid the images and associations of diseases in reality, thereby causing negative emotions.
I will not repeat the contents of Bullfrog Studio's design of thematic hospitals, etc., and the Machinery and Nuclear Network has related radio programs. Here I will talk about the different views on life and death at home and abroad.
In China, life and death areSerious major events, especially funerals, have many considerations and interests, and we also have the concept of "the dead are the greatest". But in the impression of religious beliefs, in European and American countries, death or funerals often have a lot of joy, and life and death are God's business in their eyes.
So in European and American countries, you can hear jokes and jokes in someone's funeral. This is definitely disrespectful in China and will be ganked by family members until death.
Since death is not scary, and there are even laughter, the death of patients in the double-point hospital does not have to be too much punishment for death. Their death has brought some laughs, and even made players have the pleasure of committing suicide.
The hospital is a serious and sad enough place, but the double-point hospital takes life and death as its fun, and takes a different approach so that other players can feel that it is so interesting to joke about life and death.
The level design has been changed from the chessboard style of the previous generation to the large map style
Evolutionary Design
Compared with the previous theme hospital, the double-point hospital has many optimized designs. For example, the difficulty of the game has been reduced a lot. After all, the game industry has almost become a chaotic world in the Three Kingdoms, and all kinds of games are emerging one after another. Today, it is still the world of MOBA. In a few days, the territory was snatched by the chicken-eating game, and in a few days, the mobile game Frog Son started again.
If the game is still the same as the hardcore settings of the past, the fresh blood of new players cannot enter the game and will soon be overwhelmed by the constantly updated game wave. Therefore, this double-point hospital has learned a lot of lessons from the previous work and given all players a better gaming experience.
Therefore, this game also has enough tips in terms of teaching. Not only does it describe the special needs of the level in the introduction of each level, but there are also constant tips and special teachings for each level in the game, allowing players to gradually understand if they run a hospital.
Compared with the previous work, the layout that can be changed at any time can be described as an evolutionary design that conforms to public opinion. In each level, this game will have different needs in the front, middle and late stages, so there will be different layouts that need to be changed according to the needs.
But in the previous generation, once the plan is completed, it cannot be changed. Therefore, each level has very strict requirements for early layout. Even if you accidentally click one more square by mistake, players will have to pay for it. But you can dismantle this work whenever you want, and sell it whenever you want. You will no longer be restricted by layout and let yourself go.
Even the equipment explosion caused by geological disasters, the negative effects caused by the negative effects are no longer so painful. Once the previous generation was impressed by the earthquake, the equipment exploded, and the entire room was destroyed and could not be dismantled or repaired. They could only silently occupy the land and even killed the medical staff and patients next to them. Therefore, continuous archive reading became one of the strategies to continue to play smoothly at that time. But the two-point hospital is different. Even if the equipment is blown up, ask a service staff to clean it up and buy the equipment again. It is another hero.You can even let the equipment set off fireworks like Iron Man 3...
I have said a lot of good things, is this game that perfect? Not necessarily
Double-point hospital can be regarded as the sequel to the theme hospital. The gameplay has not changed, and there is not much new content. One of the highlights is the support for the new system and the high-definition picture quality, so that players no longer have to use WIN10 devices to simulate the picture during WIN98.
In addition, the theme hospitals at that time had Chinese voice, which is definitely one of the positive comments from many players for this game. "Please don't die in the corridor", "The person in charge of the hospital is a liar" has been deeply rooted in people's hearts. Although this generation of voice broadcasts are still humorous, such as Midnight Radio, which imitates ghost story style, also has puns and humorous jokes, they all require a certain English foundation to understand the jokes here. Obviously, this design makes Chinese players less fun. I hope there will be patches or DLCs to improve this part in the future.
There is also too low difficulty, which makes players feel less challenging. I have reached the ninth level of Duoshi Bay, and I feel that the public hospitals with only the eighth level are troublesome. The others have almost reached Samsung with a slow operation mentality. If it weren't for Speed Tong, this game is almost not difficult in the leisurely play mode, which may also make some self-challenging players less fun.
How to Become a Good Dean
The information bar in the game contains various indexes, check frequently to ensure the operation of the hospital
Whether it is a theme hospital or a double-point hospital, the actual medical system is simulated according to the Western model of Europe and the United States, so there may be some errors in understanding for domestic players.
We usually go to the hospital for treatment, and when we get to the hospital, we will get a number of designated departments, and after consultation, we will check whether we need treatment or hospitalization. It is simple and convenient. China's medical system is really world-class.
When you get to the game, everything changes. The entire process is a general practitioner's consultation → other diagnostic methods to continue the examination → until the examination is almost done → return to the general practitioner's diagnosis → treatment
This model is similar to the medical system in European and American countries. First, it is examined by a family doctor (general practitioner), and then recommended to a specialist for further examination and treatment. After understanding this system, players can plan better during the actual game.
Since you want to check, let’s put it together to check. There are already some strategies on the Internet that mention this part, so I will be more specific.
General consultation has a great demand throughout the game. To allow patients to enter the hospital to meet the above arrangements, the examination departments must be concentrated as much as possible, while all other examination departments must plan around the general practice.
The diagnostic department includes general diagnosis.Comprehensive diagnosis, cardiology, psychiatry, humoral analysis, X-ray, nuclear magnetic resonance, DNA laboratory. With the unlocking of relevant clinics, try to put these diagnostic rooms together. When it comes to some later levels, there is no need to build some unimportant diagnostic rooms, such as comprehensive diagnosis and cardiology. I went directly to the MRI and DNA laboratory, and the general diagnosis is enough to diagnose most of the diseases, which is a bit expensive...
The treatment rooms include pharmacy, ward, psychiatry, DNA laboratory, stripping clinic, pop pot laboratory, clown clinic, color therapy room, orthopedic ward, injection room, harmful animal control, surgery, head removal room, electrotherapy clinic, resolution laboratory, sacrificial therapy room, scattering room, scattering room.
A treatment room only requires a pharmacy and a ward at the beginning. Due to the game setting, there will not be too many patients with strange needs at the beginning. Therefore, these two treatment rooms are only needed to meet the initial needs. As each level goes deeper, various diseases will naturally occur. Then, according to the area and plan, you can build relevant diagnosis and treatment rooms. In the early stage, in order to save funds, do not build various treatment rooms in advance. The most important thing is diagnosis.
The rest of the rooms are research, staff breaks, training, toilets, marketing and cafés, reception desks and other. These rooms are not required for every level, and we will analyze them in the next step.
The trade-off between efficiency and beauty
There are many purposes for simulated business games, in order to satisfy your desire to run a three-point land, so as long as it is beautiful, even if the patient dies, the flood of people will be overwhelmed by the monster hunter. Being strong is a matter of a while, being handsome is a matter of a lifetime, and a cat car is coming
In the pursuit of beautiful play, in fact, other people's strategies can not be viewed. As long as you ensure that your hospital does not go bankrupt, you can ignore the optimal planning or route layout mentioned in other strategies. The rooms can be built in large areas. The hospital corridor should be spacious and there should be various decorations. The pursuit of ultimate personalization is the wish of this type of player. In fact, many players are of this type. After all, single-player games are the most important thing to have fun. The ugly hospital built will not make you happy. These players are welcome to share more beautiful pictures and show off their customized hospitals, so that those not-so-good-looking strategy pictures on the Internet can be replaced with different styles.
As for players who pursue level and efficiency, they can only make choices between beauty and efficiency. After all, this game still needs to increase revenue and reduce expenditure. You cannot hit the middle of the venue as you wish. So let’s talk about these from the perspective of employee abilities, rooms, and levels.
A good driver who doesn't want to be a cook is not a good soldier
Use various information to grasp the trends of employees and patients and become a compulsory course for a black-hearted dean
The employees have a variety of abilities, and players can use the mouseHover pattern understands the description of each skill, but the actual needs of different employees vary greatly. However, we have specialties in our profession. While selecting our employees' abilities, we also have some strategies
Doctor
Doctors can be said to be the most demanding type of employees in the entire game because they have different divisions of labor.
General practitioner
This type of doctor is related to the speed of the entire patient's diagnosis. The faster they can make them diagnose the condition, the fewer the patients will queue up. Therefore, the skill of general diagnosis is important to them. If you can recruit doctors with their own general diagnosis skills in the early stage, you can recruit them directly. If you don’t have one, it’s better to find someone with diagnostic skills to enhance diagnosis efficiency. The skill of general practice diagnosis is +15%, and level 5 means 75% of diagnostic ability, which greatly improves the efficiency of diagnosis. However, all Level 5 skills are not so easy to train. They not only take time, but can only rely on external experts to teach, which is actually very costly. Therefore, all employees can follow a concept and cultivate one or two capable employees with level 5. However, these employees become teaching-only, reducing the cost of external experts. Therefore, in the training of general practitioners, there are actually 1-2 doctors with level 5 general diagnosis skills. The remaining general practitioners can choose level 4 general diagnosis plus physical training to better extend their working hours. It is best to focus on general practitioners in training, so that they can be fixed in this general practice clinic and do not run around. Therefore, other skills, except for work efficiency, do not need to be considered.
Psychiatrist
Their training method is similar to that of general subjects, and they directly pile up psychiatric diagnosis to level 5 with one stubbornness. However, since the demand for psychiatry itself is not great, only one clinic is needed for one level. In order to ensure back and forth operation, 1-2 psychiatrists are enough to cope with the needs of patients. There are not many psychiatric patients in each level. In the later stage, if you train a level 4 psychiatric + physical training, or a level 5 psychiatrist, it will be enough to cope with daily needs. In the later stage, you can even retain only one psychiatrist.
X-ray and nuclear magnetic resonance
The doctors in these two clinics said together that it is because the doctor training in this type of clinic is a routine, an X-ray diagnosis plus the highest diagnostics as much as possible, and a physical training depending on the situation is enough. In the early and mid-term period, one X-ray plus one MRI is usually needed, so three relevant diagnostic doctors are needed. It can be considered that three people have X-ray diagnosis skills, two people have level 4 diagnosis, and the remaining one is level 3 diagnosis and physical training, which is enough to meet the needs of the patient.
DNA lab doctor
This doctor's needs are quite special. First, it is necessary to have DNA genetics license skills. Next, the DNA laboratory itself takes into account both treatment and diagnosis, so doctors also have some skills selection. They need treatment skills and diagnostic skills. The solution adopted can be DNASkill plus Level 2 treatment and Level 2 diagnosis, or abandoning one diagnosis and changing to physical training, the reason is that there are enough methods of diagnosis and DNA does not necessarily require diagnosis, but the treatment should be assured as possible. After all, some diseases can only be treated with DNA, and you can even train a Level 4 treatment plus a DNA license to specifically meet certain specific needs, such as a large wave of DNA genetic patients coming. Generally, a DNA room is needed for one level, so 2 doctors are enough. However, some special levels will have many DNA patients, so you need to prepare more doctors and departments for this.
Research
The research doctor needs to say it separately. Since the entire game is shared by all levels of technology, you can rely on research doctors to unlock technology in certain specific levels, so that other levels no longer require research doctors. This method can even significantly slow down the difficulty of other levels. For example, at Midton University, this level itself focuses on training employees and scientific research, so it is very important to operate this level well, which is directly related to whether other levels can be made less difficult. It is best to improve research skills with one mind. If you can be at level 5, you will be at level 5. If you can have more level 5, it will lead to a significant increase in the research speed. The remaining research doctors can be at level 4 for physical training. Since a research department has up to 4 scientific research doctors, at most, only 4 scientific research doctors are needed. After all, they do not bring direct benefits. As long as someone can do scientific research in it, it is enough. Therefore, 1-2 level 5 research can be taken, and the remaining level 4 research plus physical training can be used.
Surgeon
The surgeon's skills are also very stubborn. Like doctors in general and psychiatric departments, you can just accumulate surgical skills. You can take 1 level 5 main surgery plus 4 level surgery and physical training. Considering that some levels have a high demand for surgery, you need an additional operating room and a cooperative doctor.
Other treatment doctors
The remaining departments that require doctors' treatment, including head removal chambers, electrotherapy clinics, resolution laboratories, stripping clinics, and refraction chambers, all require the highest treatment capacity as much as possible. Therefore, putting together the doctors in these departments, it is best to train a doctor with level 5 treatment as a future instructor. All other doctors will be treated with level 4 treatment plus physical training. The number of doctors should be increased appropriately according to the number of departments. If there are 5 treatment rooms, about 7 doctors should be hired to ensure that the patients will not wait too long. In the later stage, the doctor level has been raised. After all, the physical training can be achieved, the number of doctors can be appropriately reduced.
Nurse
Nurse needs change according to game level needs
Diagnostic Nurse
Because the game did not unlock more diagnostic methods at the beginning, the early stages need to be diagnosed in a comprehensive manner and cardiac diagnosis, so nurses who diagnosed levels 4-5 need to work. After unlocking the body fluid analysis, DNA and nuclear magnetic resonance assisted diagnosis, the nurse'sThere is no longer so much diagnosis requirement. Here we can directly abandon comprehensive diagnosis and cardiology, and rely entirely on body fluid analysis to diagnose. Therefore, the previous level requires more diagnostic nurses. When the later level reaches, 1-2 diagnostic nurses are enough, and more demands are lies in treatment.
Ward Nurse
The ward includes a general ward and an orthopedic ward. The skills of both are the same, so the ward nurse should specialize in ward skills. You can train 2 nurses with Level 5 ward skills. As future lecturers, you can recruit 2 nurses to learn related ward skills. Physical training can still be used, and the patient needs of the two wards will be decided whether to expand the ward and increase the manpower.
Pharmacius nurse
The pharmacy is a treatment department that will be needed in the early stages, so it is best to hire a nurse who is specifically responsible for the pharmacy. Patients have a considerable demand for pharmacies, so a nurse can be added to assist in the pharmacy. A nurse with 2 pharmacies skills in a hospital is enough. Try to upgrade the treatment skills for the remaining skills.
Injection room nurse
The culture program is close to that of the pharmacy nurses, but the problem faced by the injection room is that sometimes there will be a large wave of patients who come to the injection room at a specific time. Therefore, two injection room nurses may need to be built, which means that one more injection room nurse needs to be recruited. However, here’s a note that it can make the nurses in the pharmacy come to play a guest appearance, and the nurses on both sides help each other, which can actually solve the problem of excessive staff.
Other treatment nurses
The remaining treatment departments and surgical operating rooms all require as high-level treatment nurses as possible. Their ideas are similar to those of other treatment doctors. They all have as high treatment skills as possible, plus physical training.
Handyman
The number of handymen is also in demand, especially with the expansion of hospitals, more and more rooms, more and more patients, more and more garbage, and handymen are needed everywhere to work, as well as upgrade equipment, catching ghosts, etc. Here we suggest that the handyman's skills can be mixed and can do anything, and they don't need to be too specialized. However, the number of skills does not require a lot of demand, such as ghost catching skills. After all, if too many people die in the hospital, the game will probably end soon. In fact, 3-4 handymen who can catch ghosts are enough to deal with a large wave of deaths.
The skills of upgrading equipment in the early stage are very important. After many equipment reaches its peak in the later stage, the handymen who upgrade equipment no longer need so many. Some handymen with high levels and high annual salary can be directly cut off when upgrading equipment in particular. The demand for repair equipment in the later stage is very large, but this kind of handymen has more demands.
Assistant
Assistants are divided into two categories: one is for receiving patients, and the other is for marketing planning.
Receive patients naturally requires high customer service requirements. Try to point all skills in customer service, whether it is receiving patients, selling goods orFor restaurant employees, this skill is crucial, and physical training can be used, so you can recruit fewer assistants. After all, resting with the assistant may mean that no one will pick up customers.
Assistant of marketing planning is enough to focus on marketing planning, but does not require physical training. After all, it does not require planning every day. In fact, I have very low demand for such assistants. First, I play games and operate slowly. There is no specific need to plan to recruit people, increase reputation or require a certain type of patient. Second, the planning room occupies the land, and the benefits brought are also average. Therefore, unless I have to meet the star rating needs of the level or some specific requirements, I usually ignore it directly. After all, the direct benefits brought are some low, which are all indirect benefits.
Employee Overview
After talking about the employee needs and skills for a long time, let’s talk about some of their operations here.
Different skills combinations plus employee characteristics can create your favorite exploitation object
First of all, there is the skill bar, each employee can carry 5 skills, so as I said above, choosing the right skill is important, and the improvement of each skill is not small, but not every skill is necessary to increase the employee's bonus, so you must choose the skills reasonably.
The acquisition of skills comes from employee promotion. Don’t be stingy with employee promotion. After all, only if they are strong can you bring you better benefits. Here are a few tips for promotion
First, the salary increase can be adjusted left and right, and there is no need to directly raise the salary according to the needs of employees. I usually transfer the salary increase to the left before the employee is not blushing, which can save costs.
Second, promotion does not need to be carried out immediately. You can directly close the pop-up information and promote it as needed. This operation is very important in public hospitals, because many requirements are that you need to be promoted to an employee. If you are promoted early, it will be embarrassing if there are no employees to be promoted.
Employees can be picked up directly by players and thrown to a designated place. However, it should be noted that employees cannot be picked up when they are working. For example, when an employee is operating a machine, they can only wait for the employee to finish treating the patient before they can be picked up. So don’t worry when you find that you can’t click.
Discharge may have to go to another job for employees, but for you, the entire hospital will not suffer any losses, it will not affect reputation. It will say that you are a bad employer, nor will it make other employees worried. Therefore, you still have to be fired when it is time to be fired. After all, the evil capitalism
Employees will gradually become dissatisfied with their salary level over time, so they should often click on the employee list and see who is dissatisfied in the salary survey. Hurry up to match the salary. After all, employees are also trained by you. It is because of the few hundred yuan that people leave. What is wasted is not only time but also your hard work.
Also on employee operationsAnother point is work assignment.
Adjust the room that every employee should go to, no one is allowed to take advantage of the situation
On the job assignment page, you can adjust the room each employee can enter, or the room he is not allowed to go to. In this way, we can ensure that every employee is in a suitable position. Otherwise, if you go to the doctor and find that the doctor opposite you are a veterinarian, you will probably die in the corridor.
This is just like the strategy I talked about above. General practitioners only work in general practice clinics, nurses in wards only work in wards and orthopedic wards. Research only does research, marketing only does marketing, treatment only does not go to diagnosis, and diagnosis not to join the fun of surgery. The advantage of this arrangement is to optimize the utilization of each department, but the disadvantage is that the staff is not the best, which may bring a huge and long list of employees, and may even bring too much salary and expenditure. However, money is earned and not saved. The level I am currently playing is based on this strategy, and I have not seen any loss of money
Employees also have some characteristics, and some affixes have positive effects. For example, the potential star will accelerate learning speed, and it will not be easy to match if it is full of energy. There are also many affixes with negative effects. Here players can hover the mouse to study one by one. Sometimes these affixes can affect the ability and experience of patients or doctors and nurses. In the later planning, it may be necessary to cut off the garbage employees recruited in the early stage for emergency relief and replace them with more employees with high-quality affixes. After all, skills can be slowly cultivated, but once the characteristics are determined, there is no way to change them.
I make the decision on my territory
Look at this room, it's big and round, just like a patient queuing up, it's long and wide, skr
The room planning aspect is aimed at efficiency, and the smaller the better, just meet the minimum size. There are a few exceptions to explain
One is the toilet. Due to some problems with AI pathfinding, if the toilet is too far away, the patient's doctor would rather suffocate to death than go there. Therefore, on the one hand, the area of the toilet should not be too small, so that the patient's doctor will not queue up to go to the toilet. On the other hand, there must be at least one toilet in a ward. If the ward is too large, even two toilets must be placed. Toilets and employee lounges are the same concept. If they are too small and too small, they will lead to inefficiency caused by queuing. On the other hand, it is also a waste of time to travel through mountains and rivers to rest.
In the employee lounge, I usually have to put down at least two sofas, one plant and one heating and heating. The key is to have a coffee machine, so that employees can quickly regain their energy. In addition, I will also place a luxury snack vending machine to solve the problem of hunger for doctors.
But rich guys can put them in various clinics. Although the picture is weird, it is better than the effect. I think eating and drinking in the ward is too strange, and it is also too expensive...
So I usually take the toilet, at least three toilets can be placed in the toilet, and the remaining space can be stuffed into the sink, dry the phone, and warm the toilet.Air/cool and a plant. Some levels later also require hand sanitizer, and space utilization needs to be considered.
The other is the ward. Multiple nurses can participate in the treatment in the ward and orthopedic ward. Generally, a nurse can be responsible for 4 beds and a screen. Therefore, the ward setting is set according to the 1:1:4 plan. When there are fewer patients in the early stage, you can only make do with 3 beds. In the later stage, sometimes with more patients, you have to move the ward to a larger space and accommodate 6-8 beds. If there are more, it will be meaningless. I haven't encountered 8 beds in line yet
Research and marketing are actually enough to make it bigger in the corresponding specific levels, and they are not used in most levels, so I won't say much about it here
The reception desk should be mentioned in a special note. Some checkpoints have very small wards at the beginning, so there are only a few rooms left. At this time, just put a small reception desk. Don’t think about the beauty and build a 4x4 large reception desk. When you have money later, consider changing it.
Let’s talk about the layout strategies of each room here. In the most basic layout, consider the seats/instruments as close as possible to the door. The purpose is to allow the doctor or patient to take two steps less. Don’t look at the time of the two steps. Everyone can bring a huge delay effect by walking a little more. Therefore, considering the paths of the patients and doctors, it is still very important to optimize the placement.
The most basic guarantee for the equipment in the room is to have air conditioning/heating and a plant, so that the doctor and patient's mood will not fall off too quickly. As for other decorations and some things that increase the effect, my suggestions are subject to the situation.
When you are not rich at hand, it is obviously unrealistic to ask the wall to stick a room full of Golden Star Awards to pursue a level 4 reputation. This kind of thing is a matter of if the corresponding target appears in the game and you happen to have spare money, you can try it. Otherwise, I will have no place to put the department, and a second-hand employee said he wanted a Level 5 employee room, so he could only stay wherever he was cool.
The reputation of the room affects the favorability of the employees and the overall reputation of the hospital. When certain levels require prestige requirements, the reputation of the room needs to be strengthened at the end, because the reputation of the hospital is calculated according to the average reputation value of each room.
I would like to emphasize that equipment that strengthens the properties of the room must be placed in the room. At first, I didn't understand this logic and posted various anatomical pictures outside the wall of the room. I found that it was useless except for self-satisfaction and beauty. Later I thought that I probably posted the wrong one...
In order to save money, plants/fountains and other things that increase the attractiveness of the hospital can actually be built in the early stage. When there is VIP access, it is enough to lay a large amount of money. However, if the money in the early stage is not very tight, you can also set it up in advance if you consider the placement of plants.
The following things need to be installed in the corridors of the ward, heating/air conditioning, plants, seats, trash cans, and vending machines
The trash can can ensure the cleaning of the ground. If the trash can is not placed, you will see garbage all over the floor, and then the service staff will immediately clean the front feet and then the ground will be filled with them again. So if there are large trash cans, remember to put them in a few.
Don't put the seats too far. These patients will not run to most of the wards for a seat. They will only stand there and continue waiting while shouting tired. They are so brainless. Therefore, the planning between each department must also consider the location of the door and how the corresponding seats should be placed.
It is best to find a relatively open place for vending machines, preferably in a 2x2 empty space, otherwise you will see crowds queuing up to buy things
In order to solve the problem of patients' boredom, the bookshelves and magazine racks are placed at cheaper pictures, one is 100 yuan, but the area is obviously more, unlike the leaflet racks that occupy a small area and are not subject to too many restrictions.
Finally, if you really want to be beautiful, consider adding restaurants, newsstands and gift shops, because these places will not only cause patients to run around and not come to see a doctor, and the benefits will not be very good. More importantly, everyone goes there and is queuing up to get sick and waiting to die. The picture is really...
Finally, it's money
Mr., please learn about micro loans?
The game settlement does not have an end point. Even if you achieve Samsung, as long as you like this environment, you can stay in this level until the end of the day, but failure is another end point. When there is a debt in the game, all operations that require money will not be executed. Once the debt reaches 150,000, the system will remind you to obtain funds as soon as possible. Once the debt reaches 300,000, and the level fails, you will start the game from the previous save point or directly restart the level
In order to avoid game failure, especially a chain reaction caused by accident when attacking Samsung, various methods are needed to remedy
One is a price strategy. When the economy is in a downturn, you can raise the price appropriately. Although the patient complains, if you have the ability, don’t get sick
It is recommended to increase the treatment money here, otherwise the patient will be angry from the beginning and may not be able to afford the treatment for the big head, so he will leave the hospital angrily, which will not be worth the loss
However, if the price is too outrageous, the patient will refuse to pay medical expenses, which is equivalent to giving him medical treatment for public expenses, so the price war has to be more at ease
There is another negative effect of too high price, which is the price reputation. However, based on my travels, it will be reduced by 1% or 100%. However, it will not actually have any impact on my overall reputation. I still relied on a large number of leeks to harvest it into a well-known medical bully in Shuangdian County, so there is no need to worry about the impact of reputation
The other way is to make a loan, actuallyLoans are very useful for urgent needing money in the early stages, because once some equipment is purchased, the benefits are far higher than the loan interest paid every month. I used to borrow money in two levels. In order to solve the situation where the money was not enough to build advanced diagnosis and treatment equipment at that time, I didn't care about the problem of funds at all. So soon there was positive income and continued to collect funds. So when you really need to expand, you are facing a shortage of money crisis, so just take a decisive loan
Next, let's analyze the strategy for each level in detail. The following screenshots are actual screenshots of my game, but the layout does not have reference value. Simulation and business games themselves need to play happily. Don't apply the same model. Besides, this is not the optimal layout, it is just used as a reference for analysis.
Strategy
− Level 1 Hoggsport ...
As a teaching level, this level is not difficult, so it is convenient for novices to understand this game
There is only one ward in this level, so players only need to focus on the planning of this ward and do not need to consider future matters
The requirement of one star is to treat three bald patients, reward 10,000 yuan and 100K points, unlock the bald poster and the next level Xianiu Town
Build the required clinic step by step, and wait slowly to complete the one-star requirement
Two Stars require the treatment of 25 patients, earn 200,000 yuan, the hospital level reaches 6, the reward is 20,000 yuan, 150K points and salty snack vending machines
I won’t say much about treating patients and making money. They will slowly unlock over time, but players may not reach the hospital level 6 at the beginning
The hospital level is actually related to the number of departments you actually built and other fill content. Simply put, the more clinics, the higher the level, so the hospital level required for the later levels can be achieved by adding construction clinics
I want to mention here that the actual symptoms of each level are different. According to the current experience of playing, some symptoms that appear in the subsequent levels will not appear in the previous levels. In other words, the fracture patients that appear later will not appear in this level. Even if the technology is unlocked and you build an orthopedic ward, there will not be such patients to treat the disease. Therefore, you only need to complete the requirements of each level based on the current level. Patients in the treatment will not trace forward, but the diagnosis ward will always be useful
The use of K points is to unlock some fancy things, which will not affect the difficulty of the game, but can add personalized settings, so for the sake of beauty, you can still earn more by earning K points
The salty snack vending machine was just a fresh one at that time. Afterwards, I felt that it was useless. It solved the hunger but increased my thirst. So I might as well use an ordinary vending machine.
Samsung requires treatment of 30 patients, earning 400,000 yuan, hospital value reaches 750,000 yuan, and rewarding 30,000 yuan.Yuanhe 200K points, unlock the newsstand
There is no difficulty in treating and making money. After all, as long as you keep making profits, there will be no problems. Just wait. The value and level of the hospital are similar, and it is also necessary to expand the scale of the hospital by adding equipment and clinics
− Second level Xianiu Town ...
This level unlocks new content, which is the upgrade of psychiatry and equipment. The situation of psychiatry has been introduced above, and a specialized doctor is required to diagnose and treat. Let’s talk about equipment upgrades here
The equipment in many clinics and treatment rooms is initially level 1, and it takes 37 days to upgrade from level 1 to level 2. The time will be shortened by the skills of the staff, and the required prices range from low to high from 10,000 to 30,000. For example, an ordinary pharmacy only needs 10,000 to upgrade, while an MRI instrument costs 30,000
The upgrade takes 112 days from level 2 to level 3, and the upgrade here must take into account the timing. Because during the equipment upgrade, patients cannot use this equipment to treat diseases, and all patients can only wait in line. Therefore, if the equipment in the room needs to be upgraded, but there is a long queue outside, it is recommended to wait, or simply be ruthless and send all the patients in the queue in this room home. I want to upgrade, you can go to death
Upgrade is a handyman who has upgrade skills to complete it. The icon is a gear symbol, which is sometimes confused with the wrench symbol, so you can see it clearly when recruiting
This level will also unlock the second ward, which means that in the future, you can buy land according to your needs and increase your operating space. However, it is not recommended to buy the land when you come up. First of all, the land is a considerable fee. Second, the VIP you come to visit will wander around. If you buy the land in advance and then find that the VIP is empty, you can only give you a negative review of negative points. According to the actual needs of the hospital, when you find that the clinic can no longer be stuffed, it is time to consider buying land
After buying land, you must consider the planning of each piece of land, first of all, the toilet and the employee lounge. Due to the problem of AI pathfinding, in most cases, AI will try to move on the current land. Unless there are special needs, it will go to other lands to solve the problem. For example, if the treatment room is on other lands, the patient will sway over to treat it
But it is imperative that patients have to walk when seeking treatment, and it may not be necessary to go to the toilet and rest. If the toilet or lounge is too far away, the patients and doctors here will sometimes rather hold on than run around, and they will eventually leave the hospital in anger. Therefore, on every piece of land, it is best to have a toilet and an employee lounge first, so as not to run around, which directly affects the efficiency and planning of your hospital operation.
The one-star requirement for this level is that the hospital reaches level 6, has 2 lands, and cures 3 epidemic pot patients. Pay attention to the location of the door on each land, consider how the patient will walk when entering this land, and place a suitable clinic in important places. One star is not difficult, but it doesn'tIt is necessary to buy land directly in order to pursue rapid development. My suggestion is to operate normally until a second piece of land is needed. This will not easily lead to early economic difficulties and planning pain.
The reward for completing one-star is 10,000 yuan, 100K points and unlocking the next level of Paima Town, unlocking the second-level equipment in the cardiology clinic and stripping clinic
Therefore, the requirements for two stars are to upgrade 2 equipment, own 3 pieces of land and have a hospital level of 8, a reward of 20,000 yuan, 150K points and unlock the second-level popular pot equipment.
I still operate step by step. In fact, I just empty the third piece of land and don’t need to build anything. I can pay attention to the 3-star requirements by directly meeting the requirements
Samsung requires hospital level 10, cure 20 patients, the cure rate reaches 70%, and the hospital's attractiveness reaches 65%.
The level and number of cures are easy to talk about, so let’s talk about the cure rate. Since patients may experience delays during the medical treatment process, they need to start learning to manually click on the patient menu and send it directly to the treatment if they see that they have almost reached the diagnosis level.
The other method is to take a little detour. This cure rate is not to calculate the cure rate at the beginning of the entire game, but the recent cure rate of patients. In other words, when this requirement occurs, you only treat one patient, but the successful treatment can be considered as completing the goal. This cure rate will calculate the cure rate of the last 20 patients at most, so as long as you ensure that the cure of the last 20 patients is the majority, then another method is to send those patients who seem to be dying home directly. The price is that the cure rate drops instantly to an unbearable situation, which may be only 0, but gives other patients with a healthy level hope of living. However, when the early game levels are not difficult, this trick is not very useful, but it is necessary to take this measure in some subsequent levels.
The attraction of the hospital is the degree of fancyness, which can be accomplished by laying plants. As long as you see most areas on the ground are covered by the green attraction brought by the plants, you will basically complete this goal. After the goal is completed, you will be rewarded with 30,000 yuan, 200K points and unlocking level 3 popular pot equipment
− Level 3 Paima Town ...
This level begins the training tutorial, and will be used more in the future as one of the core operations of operating the hospital. There will be a new concept in this level called employee morale, which is actually the employee's satisfaction with the current environment, salary, room size and other factors. Basically, morale can be achieved through salary increases, so don't worry too much
The training consists of three parts, lecturer, course and trainee. As long as employees add a new skill bar, they can start training, and the course of training is skills.
Skills are layered. If you have not learned the level 1 skill, you cannot directly learn the level 2 skill. The instructor can be an employee who has mastered this skill, or you can spend money to hire an outside expert to teach.In class, basically, outside experts cost 10,000 yuan at a time, and the price of each employee ranges from 5,000 to 15,000 yuan. Therefore, training is actually very expensive, but if you can directly airborne and recruit a powerful employee as a lecturer, and wait until the skills training is almost done before dismissing it, it is also a good strategy. Another solution is to focus on spending money to train high-level skills for an employee, and then this employee will conduct the solution to train other employees.
Multiple employees can train at the same time at once, as long as the course they are learning is the same, and they cannot offer multiple different courses at the same time in a training room. If you want this effect, you can only set up a few more training rooms.
Some tips in the training room are that it is enough to basically put up 3 chairs per room, which means training up to 3 employees at a time. Because too many employees will lead to fewer people going to work, and it will be more than good if no one goes to work.
Other is that it is enough to put up to 3 training rooms in the entire level. Some levels have many employees, and a training room often does not have time to improve the capabilities of many employees, so a second or third training room is needed.
The one-star requirement for this level is to train 3 employees, promote 3 employees, complete the reward of 10,000 yuan, 100K points, unlock Miton University, Fall Town, Reception Room and Clown Poster
I have talked about this part before in the employee chapter. If you need to be promoted, you should be promoted. Don’t worry about the cost. Even if you are not promoted, the other party can still obtain the subsequent experience value, so there is no need to worry too much.
The two-star requirements are to train 6 employees, promote 6 employees, the hospital level reaches level 9, reward 20,000 yuan, 150K points, unlock the second-level equipment of the clown clinic and the second-level equipment of the cardiology department.
This is still continuing to train employees, paying attention to balancing the number of trainees and the number of staff
Samsung requires training 10 employees, promotion 10 employees, morale reaching 75%, hospital level 12
Sales increase can directly increase morale, so it is recommended to put morale to the end and give priority to the requirements of 10 employees. During this period, the hospital level will be gradually increased to level 12, and the salary level of all employees will be directly raised in one breath, which will soon reach the 75% requirement.
The reason why I put the salary to the end is that other methods of improving the environment have slower or less obvious morale improvement, but salary means that the cost of my hospital will be greatly increased. It is definitely necessary to put the cost increase to the end. From this level, there has been a need for multiple general practice clinics to complete the patient consultation. Therefore, in the future, Chinese medicine is prepared to reserve general practitioner talents in advance.
− Level 4 Fall Town ...
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The actual fall town and Miton University are unlocked at the same time. You can play any level first. I will play fall town first, so I will follow thisThe process continues to be introduced
As the name of this area describes, there are many fracture patients here, so the fracture ward will appear here. At the same time, since the next three levels are all cold zones, it is very important for temperature increase, which means that radiators must be placed in various places.
The one-star requirement for this level is to cure 50 patients, the cure rate reaches 50%, the overall temperature reaches 60%, the reward is 10,000 yuan, 100K points, unlock small radiators, and Flemington City
The initial venue of this level is actually very unsatisfactory. A "concave" font makes it easy for planning to be difficult. My understanding is to try to avoid patients and doctors running back and forth at both ends, so my plan directly sets up toilets and employee lounges on both sides. Since there are many fracture patients and most emergencies are related to fractures, the nurses in the ward should make advance reserves
The beginning of this level was like a tide that flowed into the fractured population. In fact, my mortality rate was very high at that time because the cure rate was very low, so I could only drag it to death until the death experience was enough to make my nurse grow up, and then it gradually improved
So there is no rush to complete the cure rate of 50%, which will naturally be achieved later
The two-star requirement is to cure 100 patients, with a cure rate of 70%, the hospital is worth one million, and a reward of 20,000 yuan, 150K points and large radiators
In the middle of the day, the second plot will be better. Finally, there is enough space for me to place the orthopedic ward. The large radiator can increase the temperature of a large area of ground at a time, avoiding the pain of placing ordinary radiators everywhere in the hospital. In fact, what you see is that the first plot of land is really crowded. Seeing that the patients are queuing in various skewers, and when there is a new land, it will be so high that I can fly. Therefore, the hospital value requirement will naturally be unlocked after more land
Samsung requires 200 patients to be cured, the cure rate reaches 80%, the hospital is worth 2 million, the temperature is suitable to reach 90%, and the reward is 30,000 yuan, 200K points and luxury beverage vending machines
The first three requirements are to slowly endure. The strategies adopted include letting patients go to the hospital in advance, or directly driving away dying patients to improve the overall hospital's operating efficiency. If the temperature is suitable, the use of large radiators is required. Put a large radiator in a large open space and a few small radiators in some corners, and this requirement was soon achieved.
Note that this temperature calculation is calculated based on the land you already have. Some players may be confused. I am obviously full of land, so why do you say that my temperature does not meet the standard? You have to see if you have bought other land. The other land is empty and has not yet been placed.
− Level 5 Midton University ...
This level is the key point. Knocking the blackboard is the key point of reducing the difficulty of the level later!
This level is very special, all the employees recruited are novice, have no skills, and need to be trained by themselves. Therefore, this level has a very large demand for training, and it is necessary to have several more training rooms
In addition, this level unlocks scientific research, that is, various technologies can be unlocked through scientific research, including new treatment methods or equipment upgrades. In addition, there are research such as giving money in a comprehensive way or giving K points.
This level has another feature. Since the employees recruited are all novices, players will be rewarded with 5,000 yuan for each new employee training, and 10,000 yuan for each project developed, which means you can make a fortune by relying on these two items.
To unlock research, you need to first get the hospital to level 3, and then upgrade a device, so that you can start this level of star-chasing journey
The ground at this level is neat and each area is large, so you don’t worry about the awkwardness of the room, you can place it anyway
The one-star requirement of this level is to train a research doctor, complete the research in the color therapy room, and cure a monochromatic patient, reward 10,000 yuan, 100K points, unlock Frymington, encyclopedia level 1 and defocusing clinic level 3 equipment
Since the employees recruited are all novices on par, the characteristics of each employee are very important. After all, everyone has to train themselves when they come, so employees with positive affixes are recruited directly and kept for training.
The training strategy I mentioned earlier is to use here. First, train an excellent teacher, and then let the teacher teach other employees slowly, otherwise the training cost of this level will be amazing.
The research institute does not need to be built at the beginning. Just put a research doctor in it and tinker with it slowly. The research and development of the chromotherapy room requires 1,000 scientific research points. Anyway, the scientific research doctors do not participate in the treatment, so they just wait for unlocking without any haste
There is a special point in scientific research, which is the sharing of technology for all relevant cards. In other words, the technology I need in other levels can actually be studied through the research room I have built before
So the research reward mechanism of Miton University will become the core of all technology unlocking in the future. When you encounter a new device that requires scientific research to unlock in the new level, you can jump out of the map and return to Midton University. Use the scientific research team that has developed into the later stage to quickly research. This not only solves the trouble of recruiting scientific researchers and occupying the venue for scientific research, but also greatly improves efficiency. After all, a group of level 5 scientific research doctors can unlock a 1,000-point scientific research project, which can be completed in less than 1 minute
So this level needs to be focused on having fun and carefully cultivate an excellent scientific research team so that this team can pave the way for future unlocking
In fact, this level has another purpose, let's talk about it in detail later
The two-star requirement of this level is to train 10 employees, obtain 2,000 scientific research points, and cure 50 patients
These will be unlocked slowly in the process of research and developmentAfter all, as time goes by, we can train more and more employees, and their skills are carefully customized and cultivated
After two-star achievement, the reward is 20,000 yuan, 150K points, unlocking the encyclopedia level 2 and level 3 comprehensive scanner
Samsung requires training 20 employees, obtaining 4,000 research points, curing 100 employees, and the cure rate reaches 60%.
In fact, in the later stage, I don’t worry about these requirements. After all, customized employees will bring higher benefits, so this level is not actually difficult. If the operation is done well, it will be of great convenience to future research. After Samsung reaches it, it will reward 30,000 yuan, 200K points, and unlock the server and dispensing instrument level 3
The server is a good thing, which can directly further improve the speed of scientific research. At this time, the scientific research team can be expanded to 4 full scientific research doctors, and enough servers are placed. If you need it, just do the scientific research directly.
However, the server will bring a lot of heat, so the air conditioner needs to be specially set up to cool down, otherwise the scientific researchers will explode.
− Level 6 Flemington ...
The specific strategy for this level has been written in the version, but I didn't expect that this level is worth a special strategy, because I was just like Samsung in a daze.
This level will start to unlock marketing strategies. To obtain marketing, you need to complete the study of animal magnetism and complete a diagnosis. Here we need to use the strategy I mentioned before, and go back to Miton University to start research, and then it will be much more convenient to come back
One-star requirement, the hospital is worth 1 million, with a 70% reputation, treats 10 animals with magnetism, launches a marketing campaign, rewards 10,000 yuan, 100K points, unlocks Smoky Town, Furrow City, and Cafe
The hospital is worth 1 million, and I am destined to be unable to get up to this level, so I will play slowly. 70% reputation is a negligible requirement, and over time, reputation can eventually reach 99-100% level
The shape of the first piece of land is very mediocre and convenient for us to design, so we can place the room neatly at the beginning. In fact, there is no rush to complete the marketing strategy. After all, the direct benefits brought to us by marketing are not very high, so the primary purpose should be to let the hospital make a profit first and then consider other matters after increasing the profit level
After using the first piece of land completely, the next step is to buy a piece of land. I bought a piece of land that seems not very close but is actually a straight line distance, just opposite. The advantage is that the operation between the two pieces of land is very convenient and fast, avoiding the delay in walking in this kind of field grid. Patients brought by the helicopter can quickly enter the ward for treatment.
The subsequent land buying strategy is also to think about how to move from one piece of land to another, and how to move is the fastest.
After having the second piece of land, you can choose to pause the game and directly transfer the first piece andThe second plot of land was reintegrated. It is best to achieve the first piece of land, concentrate on diagnosis, and the second piece of land is convenient for various treatments, so that you can slowly accumulate enough money and value
Two-star requirements are 2 million, with 80% reputation, cure 20 orthopedic patients, launch 2 marketing activities, rewards of 20,000 yuan and 150K points
Marketing activities are divided into several parts, including increasing reputation, recruiting specialized patients, or recruiting specialized employees. Since specialized orthopedic patients are needed, orthopedic patients can be directly recruited during recruitment
However orthopedics does not have technology to assist in treatment, so it is best to improve the nurse level of orthopedic hospitals to improve their abilities, according to the configuration of 4 traction beds, 1 gypsum instrument, and a nurse.
Samsung's requirement is 5 million worth, 90% reputation, cure 30 patients in the injection room and launch 3 marketing activities
One word, persevere, or slowly manage. I have been playing this picture for 5 years and 2 months. If it weren't for the sake of speed, I would like to play slowly and not so intense. Otherwise, it would be more tiring to extend from the tension in MOBA and chicken eating to this kind of slow-paced game.
− Level 7 Smoky Town ...
This level adds surgery. In the employee training part, I have already talked about the configuration of surgical staff, so I will not go into details
The initial map of this level is not friendly, and it is another strange-shaped land, so I still use the toilet and lounge on both sides, and the area in the middle is reserved for diagnosis and treatment. After opening more land in the future, I will slowly transfer to other departments
Surgery diseases at this level are actually not easy to treat. At the beginning, even if you have level 1 surgical technology, you cannot complete the treatment task well, which often leads to doctors and nurses not being able to cure patients. At this time, you have to rely on treatment from other wards for blood transfusions to avoid the loss of reputation and money.
The one-star requirements for this level include training 10 employees, curing 15 surgical patients, and curing 5 cephalopathy patients
Equipment and departments for cephalopathy can unlock this technology through the laboratory of Midton University, saving money, space and time
As we entered the middle stage of the game, many difficult and complicated diseases can no longer be effectively diagnosed and treated through comprehensive diagnosis and cardiology, so we have to return to Miton University to develop X-ray and MRI. With these two devices, the efficiency of diagnosis and treatment can be greatly improved
There are many patients in this level, which led to me directly setting up 5 lands to operate. As time goes by, more and more patients in the operating room are in the operating room. You can see that I have set up 4 operating rooms in this level, so I need to train more nurses and surgeons in the treatment department
In addition, surgery cannot place plants, probably for sterility
The two-star requirement is to train 20 employees, surgical cure 30 people, and 75% cureRate
In fact, I did not launch marketing activities specifically for surgery, because there were already many patients at that time, and a bunch of surgical patients felt that it would increase the burden, so I played slowly and improved my healing skills, and naturally I could solve this requirement
Samsung requires training 30 employees, surgical cure 50 people, and a 90% cure rate
This level is a bit harsh for a 90% cure rate, requiring only 2 out of 20 people to fail, so it is impossible to get anxious. Advanced diagnosis and treatment methods and employee skills are needed to solve this need
In fact, the scientific research problems that arise at each level are not difficult for me, because I adopted the method of Midton University to help with scientific research, so the actual funding and staffing allocation has been slowed down a lot, which has led to the difficulty of encountering not being so disgusting
− Level 8 Electric Melt City ...
This is dirty and there is a lot of garbage in every area. Therefore, two service personnel need to be recruited to clean the patient at the beginning. As for the DNA laboratory and the electrotherapy clinic, the same strategy is also the same. Once the patient is diagnosed, return to Miton University to conduct research and then directly build the relevant medical treatment rooms, which is fast and fast.
There is another disgusting point in this level, that is, the shape of each land is not friendly, which will lead to the actual utilization rate of each land being low, and there will often be congestion or a large number of wasteful places. Therefore, in the early stage, when meeting the needs, it is necessary to suspend the layout of the entire medical treatment process to avoid being affected by the layout and inefficient medical treatment
The requirement of one-star is 1,000 research points, upgrade 5 equipment, cure 5 electrotherapy patients, and 10 DNA patients
In addition to obtaining research points through research, there is actually another method, which is to slowly accumulate 250 points given by VIP visits. However, this method is actually not efficient, because the refreshed event does not necessarily mean giving research points. In this case, a research institute must be configured. However, when we set up a research institute, we don’t have to study equipment. It is also very good to directly study 1,000 points of 20,000 yuan in cash.
One-star reward of 10,000 yuan, 100K points, unlocking toxic trash cans and dirty trump
Two stars need to cure 20 DNA patients, upgrade 10 equipment, reach level 10 of the hospital, and have a cure rate of 75%.
It is recommended to build a few more DNA laboratories for this level, after all, this is the main focus. Another requirement for this level is to upgrade 10 devices, but the equipment itself may not be able to wait until the star rating is released before it starts to upgrade. Especially the 2-star mission is often in the middle and late stages of the game. At this time, many equipment has been formed. Therefore, the suggestion here is to build more clinics, especially cheaper ones, specifically for completing tasks, or just to build some clinics that are helpful to the hospital based on my concept of becoming bigger and stronger.Upgrade if you want
Samsung requires curing 40 DNA patients, upgrading 15 equipment, and hospitals reach level 15, with a cure rate of 90%.
I just upgraded 10 devices and now there are 15 more, so I can only check the situation in the clinic one by one
In fact, in the later stage of the game, some clinics are not in serious queues, and there will be no one at all. At this time, if the clinic has upgraded the equipment in the early stage, you can directly sell the clinic, then build a new one, and then start upgrading, which will not have an impact on the economy and actual diagnosis and treatment situation
It is best to prepare more service personnel in this level. On the one hand, the demand for cleaning is very high, and the demand for upgrading equipment is also very high, so in order to ensure efficiency, 10+ service personnel are essential
In addition, one problem highlighted in these levels is that it is difficult to plan the land, so it is not recommended to set up some beautiful equipment, such as a cafe
The cafe itself covers a large area and requires 5x4 area, which does not bring much benefits. The key is that many doctors and patients line up to shop here, resulting in a significant decrease in the efficiency of the entire process. Therefore, in this environment where the area is tight, it is better to reduce such settings, otherwise it will take a long time to see the hospital orderly
Until this level, the actual pass-through process is not difficult, it is just the length of time it takes, but the next level can be said to be interesting, or the experience can be said to be extremely poor
− Level 9: Bad Voss ...
This level has a characteristic, no diagnosis and treatment or consumption will bring benefits. As a public hospital, you can only make money by relying on the public goals given to you by the jazz. This is very difficult. As a big deal before, I was operating slowly, and I was a headache at this level. Not only did I need to be careful in all my expense budgets, but I also tried every means to optimize operations in planning
At the beginning of this level, I will give you several clinics directly, but considering the optimization problem, I just dismantled them all and sold them for money without saying a word. After all, I don’t have money and still build such a large room. Does it have a mine at home?
Even if it is sold, there is only about 310,000 yuan in funds, and this money will continue to decrease over time, especially in the early stages, the goal is difficult to achieve. Seeing that there are more and more employees, the monthly consumption has gone from tens of thousands to a fixed 90,000 yuan a month later. This almost requires two tasks to barely balance it.
However, there is actually a way to steal this level, which makes me no longer so limited by financial difficulties
Remember the research and development funds available for the laboratory? 1,000 points can be exchanged for 20,000 yuan. At this time, Midton University will play.
The measures that can be taken are to build a research room at this level, with the minimum area and the most basic equipment, and to recruit a research doctor, the grade does not require high level, low level is the best, and it saves so much salary
Then go back to Midton University and start a comprehensive R&D project, exchange 1,000 yuan for 20,000 yuan, and develop directly at a rapid pace. The project was suspended at a progress of 990+, and then return to the level of Wukows. Let our researchers continue to study. In just a few seconds, 20,000 yuan was obtained. In fact, it was through the scientific research of Midton University to continuously transfusion blood for us.
The advantage is that the funds are no longer so painful. The disadvantage is that the entire game experience is very broken. In the early stage, you have to switch back and forth to the map, which leads to the extremely poor experience of playing this level. Sometimes you have to provide temporary emergency services when you have no money.
It should also be noted that this method costs 1,000 yuan to start the project. If the funds are already in debt or are not enough 1,000, this method cannot be used, so you need to prepare in advance
The public goals here must be completed as much as possible except for some particularly troublesome. The so-called special troublesome ones are marketing strategies for me. First, I have to build a 7,100-yuan planning room for this goal, and then recruit an assistant with corresponding skills. Each marketing strategy is a considerable amount of funds, and the exchange is only 75,000 yuan in cash. After deducting these expenses, it is estimated that only 50,000 yuan wasted, but a lot of opportunity costs are wasted, so I usually give up this goal and change to another goal.
Some targets are very friendly, such as watering 10 plants, repairing several toilets, and hitting 3 erectile slurs
I never noticed where the Eyebrow monster was at the beginning of the whole game. Later I found that this kind of mouse-like things like hiding under trash cans and vending machines, especially the trash cans. After picking it up, four or five Eyebrow monsters ran around, and the picture was simply disgusting and explosive.
After clicking the mouse to the Eyebrow monster, it will become an aiming symbol. If you click it again, you can kill it. Therefore, it is also very friendly to give this goal 50,000 yuan at once.
There is another special mechanism in this level, which is infectious diseases. You will be notified from time to time in the entire level that there are 4 infectious patients in the hospital now, and these 4 people must be treated with 20 vaccines in hand. Although each person can only get one injection, you don’t know which 4 people are infectious patients
The key is that infectious patients are not just patients, but employees themselves can also be infectious patients. If the employee has been working without revealing the symptoms of infectious diseases, then they can only keep looking for them all over the map.
This type of patients will walk like zombies. It is very obvious when there are fewer people, but it is very difficult to find after more people. It is difficult to distinguish who is an infectious patient when the game is suspended. So my strategy is to take slow play and slowly find out who is an infectious patient.
After finding an infectious patient, click this person, and a pattern of treatment vaccine will appear on the information box on the right. After clicking, you can see that the infectious patient has decreased by 1, a total of 4 people. If all treatments are completed, the goal will be achieved and some money will be rewarded.see.
But you only have 20 vaccines in your hand, don't get it randomly, otherwise it will be troublesome if the task fails. Although I have never failed, I don't know what the punishment is, I guess it's a decline in reputation.
In addition, if infectious patients are not found for a period of time, they will further infect others. You will find that the number of infectious patients has increased, and infectious patients will also leave the hospital. It is estimated that more than half of them may lead to failure.
There is another tip for this level, which is to wait until the Jazz's public target appears completely and is listed in the column on the right before completing it. For example, the Jazz will ask for promotion to an employee. If you first see it, you will be promoted immediately, and that's all. I guess this is a setting problem. When you are promoted immediately, the information bar next to you does not prompt you to be promoted, which means you are not completing the task, which is very deceptive.
On the other hand, the Jazz will ask to build a certain room at level 4. It is useless if you build it in advance. You must click to edit the room and then put the room down again to confirm that you have a room at level 4. This needs to be reminded.
So under many restrictions, this level is the most difficult level I have encountered
The one-star requirement is that the hospital level reaches 8, the employee morale is 60%, the reputation is 60%, and the treatment of 5 patients with octopus
There is a new clinic and it is still the same as before. This scientific research is unlocked through Miton University. If you reach the level 8 and 60% reputation, you need to wait slowly. It should be noted that the reputation is poor at the beginning, so it takes some time to accumulate reputation.
It is not difficult to have an employee morale of 60%. As long as you frequently check the employee's salary level and maintain the average satisfaction of everyone, it is enough to reach 60%.
This level is actually very contradictory. The accumulation of reputation is slow, but the monthly expenses are getting bigger and bigger. The best solution is to fight quickly, but there is not enough funds to allow you to develop quickly. Apart from the magic method I just mentioned, I can only try to rely on luck to make a few more public goals that are easy to achieve.
One-star rewards for completion meetings are rewarded with 50,000 yuan in life-saving money, 100K points, unlocking eventful Bay and scaring palm village
The two-star requirements began to be disgusting, requiring employees to be 75% morale, the hospital reached level 12, the reputation was 75% and 100 patients were cured
At this time, the reputation has almost met the standards, and the hospital has exceeded level 12. Only 100 patients will drag down your progress. As you slowly endure, you may suddenly die suddenly due to insufficient completion of the goal of a certain month. Therefore, you must always pay attention to your expenses. When you encounter employees with too much salary, you will lay off employees if you need to. When you encounter a department with too long and inefficient team, you will directly send all the patients home. After all, you don’t pay for your medical treatment.
Finally, we will complete the morale of the employees, becauseThe best way to improve employee morale is to raise salary, which has enabled my 46 employees to reach a monthly expense of nearly 90,000 after a round of salary increase. Although the morale goal has been achieved, my economy has been hovering on the edge of five-digits
The last Samsung targets hospital level 16, employee morale 90%, reputation 90%, and treatment of 200 patients
Same as in the above situation, the hospital level and reputation have long met the standards. I can only hope that these 200 patients will be cured and ended quickly, and then the last big wave of salary increases will be completed.
In fact, as the game reaches different star ratings, the number of public targets given by Jazz is different. In the later stage, three targets will be given. Some goals, such as treating a few people with a specific disease, will be given 100,000 yuan and some reputation. This can effectively alleviate economic pressure. You must give priority to completing Jazz's targets. Other patients' needs are ignored. After all, this depends entirely on public targets to make a living. Some clinics that have no benefits and no one can come to the hospital can be closed for sale. If there are too many patients, it will be a burden anyway.
In the end, the morale of the employees is 90%. In the end, it is completed to relieve the economic pressure. It is necessary to raise all to a dark green smile before it can raise the morale. In the end, my 40+ employees have nearly 120,000 yuan in expenses per month, and they are about to die...