When I ran away the previous year, "Assassin's Creed: The True Color" was not called this name, but translated as "Assassin's Creed: Identity". At that time, the promotion of this game was known for its picture being comparable to the next era, its gameplay was no different from the orthodox sequel, and the actual effect presented was also remarkable. However, some areas of the game were put on the shelves for more than a month and quickly removed from the shelves. In addition, the bugs of the Great Revolution attracted players' firepower, so the splash of this game was not huge. After more than a year, the game changed its name and surname and was re-listed. Among the many praises, I always felt that something was missing.
Ubisoft, as a veritable trailer, this time the trailer filmed for "Assassin's Creed" has been used to everyone's expectations, and the sentence "beautiful and broken" can be described. Of course, if you are an old player who is well versed in Ubisoft's urinary sex, you will definitely be more careful. For example, the editor who has experienced various bug baptisms. After all, this is not the first time Ubisoft has done something that is inconsistent with the publicity. But there is no doubt that compared to several other mobile games of "Assassin's Creed", "Assassin's Creed: The True Color" is undoubtedly the work closest to the original style.
The game's background is set in Florence during the Renaissance. Perhaps Ubisoft also valued Uncle E's popularity, so it opened a new story in the same era. Like most ARPG masterpieces, Assassin's Creed: The True Color also has a common name to enable multi-character mode, with four different professions for players to choose from, and each skill has its own focus. However, this setting is applied to "Assassin's Creed", which has always won by plot, and I always feel that something is strange. Apart from this, other elements are pretty average and there is not much to say. After all, you can't expect too much from a mobile game, right? However, the game's BGM is quite surprising, and it restored the Italian style of that period very well. Of course, this once again confirms that Ubisoft's focus is always different from that of others.
Let's talk about what's missing in this game. First of all, there is the story mode. Although Ubisoft just swears that we are the best when making open-world games, this sentence obviously does not apply to mobile games. "Assassin's Creed" adopts a story chapter mode, shooting one shot and changing another place, which is far from the open world of the original work. The gameplay is also relatively single, roughly divided into three types: assassination, recruitment, and teleportation of intelligence, which directly "concentrate" all the essence of the original work. As for equipment, skill trees and other settings, it cannot be said that they are not bad, but what is the difference with games like "Dungeon Hunter"? It's just like everyone else. Even if there was a mission to escort Leonardo da Vinci at the beginning of the game, it would be hard to have the same sense of participation as witnessing Mara's death in the Great Revolution.
Skills and equipment systems without many highlights
The original name of Assassin's Creed was to gain a fortune by embracing history. Although many people criticized it after becoming a New Year's goods, there were still many loyal fans. But one after another is inevitably aroused aesthetic fatigue, especially in the gameplay withoutWith too many innovations, it is difficult to attract new players by relying on the plot alone. As the first original mobile game in the strict sense, "Assassin's Creed: The True Color" inherits most of the elements of the original work, but it is limited to this, and there are few innovations in addition. But for players, playing is as much as a computer. With the emergence of replicas, how to break through is the real problem that Ubisoft needs to solve.