The new work of "Assassin's Creed: Odyssey" has prepared a lot of gameplay for players, and the diverse skill trees also give players a lot of choices. However, the game is mainly divided into three genres. Here I will introduce to you the new gameplay of hunter streams in the game. Compared with other gameplay, this gameplay is very special when you hear the name. Let's take a look at the specific recommendations.
Recommended gameplay for hunter streams
Sixth Sense
The time will slow down when the enemy is discovered. In this state, the shooting arrow will automatically aim at the enemy without consuming adrenaline.
LV1: 150%, lasting for 5 seconds, aiming at the enemy's limbs
LV2: 175%, lasting for 6 seconds, aiming at the enemy's torso
LV3: 200%, lasting 8 seconds, aiming at the enemy's head
Subtle passiveness, when 1 and 2, basically takes the previous bullet time effect, and strives for the opportunity to use other high-power abilities (crazy attack, fatal assassination) before entering the conflict state. The bullet time after 3 is very long, and as long as you press the aim for a short time and then shoot, the arrow will automatically lock the head. The 8-second time is enough to shoot about 5 to 6 rounds. At most, soldiers of the fish-level level will be reborn after taking two rounds. The disadvantage is that when dealing with mercenaries or consuls, you still have to rely on destruction shooting and other abilities to fight. Those who are majoring in hunters can be fully qualified, and those who are not majoring in can also learn 1st level to extend the reaction time after being discovered.
Scattering
Shot multiple arrows at the same time, giving multiple enemies a certain degree of damage.
LV1: 100%, 3 shots were shot
LV2: 100%, shoot 5 shots, special arrows can be used
LV3: 100%, shoot 7 shots, special arrows can be used, and a single enemy can break its shield when it is shot.
You can imagine it as a bow and arrow version of a shotgun. The closer you are, the more arrows you eat, the more you eat. It is no different to hitting enemies at a long distance. The full-time bow and arrow take 700% damage, and there is a charging bonus. The damage efficiency of multiple arrows for stacked attributes is also good. Although the third-level can break the shield, the damage will be completely offset. A fundamental issue has to be discussed here: the advantage of bows and arrows lies in "distance", but this move needs to be closer to play its best, and it is inevitable that it will feel like putting the cart before the horse. Another problem is that if you use special arrows, the arrow consumption will be very fast. You must click a 1-level archery master and standard arrow turning inscribed to make it easier to use, but at this time you can already learn other better abilities... In the early stage, it can be used as a means of bursting at a close range, and it can be washed off in the middle stage.
Preater Shooting
Focus on vision and shoot an arrow, extend its flight distance and can change directions in the air. Consume one latitude of adrenaline.
LV1: 380%, distance increases by 25%
LV2: 480%, distance increases by 88%, special arrows can be used
LV3: 550%, distance increases by 150%, special arrows can be used
The last arrow is my magical skill of turning into an arrow into an arrow, and this generation was slashed. After shooting, the camera will turn into first person, and you can hold the shooting key for a long time to control the direction of the arrow, and experience the feeling of becoming an arrow inserted into the enemy. Although the initial damage is high, the distance is only a little longer than normal shooting, and it often flies down when it is about to penetrate the enemy's head. It is easier to use after 2. With a deathly arrow, you can often take lives thousands of miles away. Note that the flight speed of the arrow is actually not slow. Although you can adjust the position in the air, you still need to aim slightly when pulling the bow. Unfortunately, there is another ghost arrow with more convenience this time, so you can consider transferring points. You can click high in the early stage, but you can wash it off later according to your usage habits.
Arrow Master
Special arrows can be created within the quiver option.
LV1: Can make paralysis arrows.
LV2: Can make flame arrows and poison arrows
LV3: Can craft Explosive Arrows
Open the production skills of various types of arrows.
Parastic arrows: They will not kill them. If you don’t want to kill someone, you can use them. After the second weapon column is opened, you will also have the same effect as you beat them with your bare hands (you can also attack wildly).
Flame arrows and poison arrows: They can be replaced by their respective warrior and assassin abilities, but it is recommended to convert standard arrows into genus through inscribeds. Cooperating with scattering, multiple shooting, etc., you can help multiple enemies to negative states at the same time.
Explosion arrow: After being shot, there will be a range of explosion effect, but the damage is not as high as expected, and the amount of ammunition is relatively small. What is even more embarrassing is that you will spray yourself too close. If you use scattering and other abilities, you may be directly bombed to death. When the death arrow and the mad bow point come out, they will basically be replaced directly. You can consider turning the arrow into the genus without getting the arrow, but there are really too many alternatives.
Multiple Shooting
Aim to multiple enemies and shoot multiple arrows, causing certain damage. Consume one latitude of adrenaline.
LV1: 150%, aiming at up to 4 people
LV2: 200%, aim at up to 6 people, special arrows can be used
LV3: 250%, aim at up to 8 people, special arrows can be used
After turning on the ability, a red mark will appear on the enemy in the locked screen. At this time, the arrow will automatically fly to them if you shoot at will (no aiming). The damage is medium, and you can accumulate energy and you cannot rush your head. In a few situationsAutomatic locking will fail. Even if the mark has already jumped out and it will not hit after shooting, and it will be blocked by an obstacle. If an enemy with a very close distance is in front of you, even if you have locked others, you will only hit the enemy in front of you for one shot (different from scattering). It is also a big arrow consumer. As many people will spray out as many arrows, it is still recommended to match them with standard arrows, turn-inscribed inscriptions and 1st archery masters. Before you click the raid bow, you can use it to start a war and deal with the loose group of soldiers. You can click 2 in the early stage, and then wash it off after the brutal attack bow is clicked out.
Destruction Shooting
Shot a powerful arrow, and the damage will be doubled after the charge is completed. Consume one latitude of adrenaline.
LV1: 290%, special arrows can be used, and the damage of fire and poison elements is increased by 150%
LV2: 350%, special arrows can be used, and the damage of fire and poison elements will be increased by 175%
LV3: 400%, special arrows can be used, and the damage of fire and poison elements is increased by 200%
The relatively easy-to-use hunter ability, the damage will be doubled after full power, and the damage will be increased with fire and poison elements. It should be noted that the flight distance of the arrow is almost the same as that of the general shooting, and when hit, the enemy will spray all over, causing very large noise. Please make sure that your hidden state is safe before using it. There are remarkable points in the early, middle and late stages. A single shot of high damage can effectively deal with elite enemies, which is worthy of full points. The later stage can be used with Ghost Arrows when it is visible.
King of Beast King
Tabulate the knocked down animal and can only own one wild animal at the same time. It is invalid for elite animals and has no consumption.
LV1: Can tame wolves
LV2: Can tame wolves, leopards, lions, and bobcats
LV3: Can tame wolves, leopards, lions, bobcats, and bears
You must first use non-lethal means (paralyzing arrows, bare-hand attacks) to knock down the animals before taming them. It is a bit troublesome to set the front. This ability can only be used on wild animals, which means it is invalid for pets next to mercenaries. Although there are occasionally animals locked up in the military camp, they have to be released and knocked out before taming them, making it more convenient for them to stay inside. The tamed animal behavior pattern is similar to that of Furbos. He will always follow the protagonist. After leaving the battle, he will instantly recover from full blood. If the player moves too fast on the horse, he will move instantly. The AI performance is not high. If there is no exclusive inscribed enhancement, it is very easy to die. Sacrifice the precious weapon inscribed for an animal companion who may not be found... It is not cost-effective no matter what. Unless he really wants to be a beast king hunter, it is better not to click.
Rain of Destruction
Can rain fall arrows in the range, causing damage to the enemy. Consume one latitude of adrenaline.
LV1: 250%, 3 meters range
LV2: 350%, 5 meters range, special arrows available
LV3: 450%, 5 meters range, special arrows available
After using it, you will enter a viewing angle similar to a overlook. You can fire after a specified range. You can hide behind a cover and attack enemies. You can even ignore the height difference. Hiding under the city wall and shooting on the city wall. The cooldown time is super fast, and the damage is slightly higher than that of other range hunters, but the attack range is limited. Forced shift of view angle during casting makes it impossible to observe the surrounding enemies, and it is easy to be interrupted by sneak attacks in conflict states. Click to 2, and use it interactively in the early and mid-term depending on the surrounding conditions (the number of obstacles) and multiple shootings. Click the ghost arrow and then wash it off.
Master of Archery
Passively increase hunter damage, and there will be more additional effects after level increase.
LV1: Improved by 20%, ability does not consume standard arrows
LV2: Improve 30%, ability does not consume standard arrows, headshot damage + 20%, non-conflict state will gradually fill up unfinished adrenaline (up to one grid)
LV3: Increased by 40%, ability does not consume standard arrows, headshot damage + 40%, non-conflict state will gradually fill up unfinished adrenaline (up to one grid)
Pulling the bow in the air will slow down the flow of time and be loved by everyone. It will combine the improvement of damage, continue combat power, and be handsome. It can be used with the inscribed engraving of the standard arrows and genus. Although the second-level adrenaline supplementation is slow, if the player is patient enough, he can completely rely on the hunter's ability to touch the entire military camp. The 3-way time slowing looks handsome, but the protagonist will continue to fall in the air, and it will be difficult to aim. It requires the ability to use it with multiple shootings and other abilities that do not require aiming. Hunter Abortion players must be full, and non-hunter Abortions can also click 2 to achieve adrenaline supplement effect.
Attack the Bow
Shot a powerful burst arrow, causing a lot of damage and explodes when hit. Consume three grids of adrenaline.
LV1:1000%
LV2: 1200%
LV3:1500%
The bow and arrow version of the crazy attack, combined with the Deadly Arrow, is one of the strongest AOEs in this game. Judging from the skill narrative, it seems that only the burst arrow can be used, but in fact there is no limit on the types of arrows. The time passing during shooting will slow down, so there is no need to worry about being interrupted. Although adrenaline consumes a lot, its range and damage are very satisfactory. In addition to being able to shine in the conquest war, it can also directly kill the leaders and surrounding guards in the "integrity" state. The only thing to note is the aiming problem. Since the size of the arrow is the same as that of ordinary shooting, if there is no hit on the floor or the enemy will hit the empty space. The best way is to go directly to the floor near the enemy.You can avoid being too big in the air and you can also shoot it down when you are surrounded. No matter what genre it is, it is recommended to order it.
Artemis's Ghost Arrow
Shot an arrow that penetrates all obstacles. Consume one latitude of adrenaline.
LV1:260%
LV2: 290%, special arrows can be used
LV3: 340%, special arrows can be used
Does the broken hunter ability, super-strong shooting that ignores all obstacles, first mark the enemy with Icarus, and then you can hide outside the alert area and shoot the captain and the consul one by one. Even the leader hiding in the house cannot escape. Low consumption, medium and upper damage, can accumulate power, and with exclusive inscribed and special arrows, one shot of elites is not a problem. A must-have for lazy people to touch the whistle. With it, a bunch of abilities in front can be washed off. It has a super effect worthy of the top of the hunter's ability tree, and it is absolutely full!