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The Three Stars of Eden World Guide (Sharing the Eden World Passing Skills)

The Three Stars of Eden World Guide (Sharing the Eden World Passing Skills)

Blonia is worthy of being the boss of Mihayou. She welcomed the new DLC Eden Star World in the new version. So how can I play the paradise of Eden Star World in the Collapse 3? Below, the editor will bring you a guide to the World of Eden, hoping to help you.

Crash 3 Star of Eden World Promises

1. Weapon recommendation

1, Star of Eden·World

① The damage lower limit is high, and the early start stage is more comfortable (you can play with double specialties without concave, ;

②The kinetic energy recovery speed is stable;

③It has the effects of gathering monsters and breaking shields, and the experience is better in some situations;

④ Have time and stop, and the settlement time is dominant (you can go to the group PVP,

2, Realm of Truth: Revelation

①The damage limit in the late stage is higher;

②The active release action in the explosion state is not available, and it can automatically restore kinetic energy without interfering with the output action;

③The charging frequency is high, and the speed of applying heavy blows to accumulate is faster (Heimdal shows obvious, ;

④The vacuum period of the ultimate move is shorter and the cycle is more compact;

⑤It is relatively difficult to obtain, and you can use the garbage house (replacement space, exchange weapons without exceeding the limit.

2. Recommended by Holy Scar

1, Liu Qi—the best choice

Liu Qi, as the newly added G4 Holy Scar, has certain advantages over other holy Scars in terms of strength and cost, and is the most suitable set of holy Scars.

2, Fanfanai

Although some of the bonuses of Verne are not very beneficial to the theory in the Promised Land, with its high general bonus, it has a huge advantage compared to other holy marks.

However, for Verne, in addition to the combination of Fanfanai, there are also several combinations such as Vanfan, Fanliufan, Fanhuafan, etc., which can be used.

3, Walter Set/Wavai

3. Printing selection

1. The core of gameplay—[intellectual knowledge]

【Intellect】Providing huge magnification is the main source of output of the law. When carrying the world, the riding state consumes 480 points of structural energy each time, which means that it can cause a 12,000% ratio in a short period of time. The damage is really terrifying.

Although the law is only available for specialization now, the mechanism is still incomplete. If you want to have a better experience, it is recommended to obtain more exclusive printing to complete it.

2. Improved mechanism—[Truth]

【Truth】 is the key to the completion mechanism, mainly responsible for resuming kinetic energy and triggering the effects of starry and moments.

3. Strong reinforcement—[Inspiration]

【Inspiration】can further improve output. Although the damage is lower than [Intellect], it will still bring considerable damage improvement after choosing it. It is highly recommended to choose.

1. System core—Fusheng II

Basics: penetration, elements, total damage

Amplification: Number of extra layers (optional,

The advantages of Fusheng II are that it is difficult to start and obtain through the full start and penetrate, and the forming speed is very fast. Due to the high concaveness, the amplitude is not recommended as a must-have mark, so most players only need to upgrade the foundation and penetrate it.

2. Mechanism completion—Shi Na II

Basics: Dodge +1, easy damage, dodge reset, full damage, SP reply (optional,

Amplification: None

The effect of moment is mainly reflected in the fact that after obtaining the [Truth] and the increase in stars, the benefits before this were not very obvious, and they were at an average level.

The choice to reset the CD is to improve the cycle ability, because when the core of Shina II is matched with this, you can refresh the dodge CD by yourself, thereby greatly improving your cycle ability.

In addition, it is not recommended to choose Shina I, no matter whether it is high or low.

3. Optional for reinforcement——Star II, Destroy II, and Dream I

1, Star II

Basics: red, yellow, blue, black, extended time

Amplification: Purple, Green, Orange

The rule can easily trigger the red pigment of stars, which is better to experience in the monster layer. The remaining marks are mainly used to increase the damage of the BOSS layer. Due to the insufficient dyeing frequency in the monster layer, the choice of priority is relatively low.

2, kill II

Basics: total injury, element, easy injury

Amplification: None

Aude is still possible as a reinforcement, but for most players, they need to obtain cores to help with blood pressure. Generally, if they cannot obtain cores, they are not recommended to choose double damage bonus.

3, Empty DreamⅠ

Basics: Elements, total damage

Amplification: penetration (optional,

Congmeng is the only set of stamps that can bring additional silver coins. The earlier you choose, the higher the later returns, but the relative pressure will be greater. In general, players with too low configurations are not recommended in the early stage, otherwise it will be easy to get doubled.

However, in some cases, factors will interfere with the acquisition of silver coins, so you can choose to add silver coins to engrave them at your discretion. In addition, both Kongmeng and Aomie recommend obtaining cores, otherwise the returns will be more average.

4. High-quality bulk parts-spiral, gold

Gold: Initial SP

Spiral: easy to injure, total injury, SP reply

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