The Assassin's Creed series is a well-known IP under Ubisoft, France. From the first to the twelfth part now, it can be said that this series has developed to this day and has become a fairly complete and top-notch game format. However, since "Assassin's Creed Origin" began to add RPG elements, although the playability has been significantly improved, fighting monsters and exploding numbers is too inconsistent for players who are used to playing the first generations. Although players know in their hearts that doing so is conducive to the expansion of in-game content, it also makes people feel that it is "no taste".
The same is the addition and innovation of game content, the Assassin's Creed Myth trilogy chose an RPG solution, while in the Egio trilogy, the production team chose another solution - adding game content. While ensuring the unique "feel" of the Assassin's Creed series, some new mechanisms and gameplay have been added to enrich the game experience. In the eyes of Xiaohan, the most interesting thing is the "fraternity" mechanism in "Assassin's Creed Brotherhood".
This mechanism will be gradually unlocked as the main plot progresses. When Egio recruits the first new assassin, the "Call Brother" function will be unlocked. Players can control Egio in the ancient city of Rome, running around to save ordinary citizens who were bullied by the Templars, and transform them into novice assassins. These people can also benefit in subsequent battles. For example, when two enemies are in a position where hatred is synchronized, they can solve one by themselves. When they are familiar with this, the game will immediately become simple. Even when surrounded by the enemy army, you can hold the button to summon the assassin to activate the ultimate move "shot ten thousand arrows at once" and instantly escape from danger.
It can be said that under the world view of Assassin's Creed, the power of brothers cannot be ignored. The so-called "relying on parents at home and friends outside" is not only effective in the world of assassins and Templars, but also in the world of martial arts. For example, in the Chinese style martial arts turn-based game "New Dream World", players can use the power of gangs to settle trivial matters in the world.
Gangs are one of the many ways to play in "New World of Dreams". In gangs, players can not only find a sense of belonging but also get rich rewards. After entering the gang territory, you can see several special buildings, namely Qinglong Hall, Baihu Hall, Zhuque Hall and Juyi Hall. It is precisely because of these buildings that we can consume less resources to learn skills and mental methods, obtain medicines obtained by the gang, receive special tasks, etc.
Similarly, after joining the gang, there will be many small tasks and activities to help us break the ice with other gang members and even establish deep friendships. For example, the food battle will be launched at 7 pm every 4 weeks. At that time, players can complete the trial to collect seasoning boxes and kitchen utensils for cooking. This gameplay is not difficult, but it requires players to help each other and develop a tacit understanding. Only in this way can the ingredients you get in the end be better, and in addition to thisIn addition, there will be gang prayers, gang barbecue activities, etc., which are very interesting and are very suitable for players to cultivate feelings.
The role of gangs is more than that. When everyone in the gang is familiar with them, you can also summon gang members to form a team and upgrade together in the daily demon-removing mission. It can be said that gangs are the most trustworthy in the game besides ourselves. What good suggestions do you guys have for the gang system in the game? Welcome to leave a message in the comment section and share your interesting deeds in the gang!