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Introduction to Monsters in the Frozen Throne Map (Summary introduction to Monsters in the Frozen Throne Map)

Introduction to Monsters in the Frozen Throne Map (Summary introduction to Monsters in the Frozen Throne Map)

Everyone knows that level 10 wild monsters are the combat power ceiling in the battle map of Warcraft 3, but because the game maps are basically small maps used, most players are relatively unfamiliar with level 10 wild monsters, and there are many players who have been playing the battle map for many years, but still don’t know what level 10 wild monsters are and how powerful they are. This time, taking advantage of the New Year, Wuwen will take a detailed inventory of all the level 10 wild monsters in the battle map of "Warcraft 3".

The 6 giant dragons

When mentioning "Warcraft 3" against level 10 wild monsters in the map, most players must first think of various giant dragons. After all, compared with other level 10 wild monsters, the dragon clan is not only a large number, but can also be recruited and used in the dragon clan nest on some special maps. Currently, there are 6 types of level 10 dragons that appear in the game, namely the red dragon, the black dragon, the green dragon, the blue dragon, the blue dragon and the void dragon. These 6 level 10 dragons all have magical immunity attributes, 6 heavy armor and 2200 health points. There are some differences in the attack data. Here, take the most common red dragon in the battle as an example, and briefly introduce the attack attributes of the 6 types of dragons.

As the most frequent level 10 dragon in the battle map, the red dragon has two attack methods, namely the ground attack power of 48 to 81 and the air attack power of 48 to 72. The attack types are all chaotic attacks (considering that all level 10 wild monsters have chaotic attacks, they will not be introduced in detail later). Among other 10-level dragons, the attack attributes of the green dragon are exactly the same as those of the red dragon; the attack power of the black dragon, the bronze dragon and the void dragon to the ground is the same as that of the red dragon, and the attack power to the air is higher than that of 70 to 94; the attack power of the blue dragon is relatively special, and the attack power to the ground is lower than that of other dragons, only 45 to 78 points, and the attack power to the air is higher than that of the red and the green dragons, and is lower than that of the other three, only 61 to 85 points.

In terms of skills, in addition to the special dragon like Void Dragon, the other five types of dragons are equipped with two skills: Devouring and Magic Immunity. As a special dragon clan that grew up with the black dragon eggs mutated by magical abilities, it is reasonable that Void Dragon has different skills from other giant dragons. The Void Dragon in the battle mode does not have a devouring skill, but it has 500 magic points and disabled skills. It is worth mentioning that in addition to surface skills, the attack power of all level 10 dragons also has a sputtering effect (sputtering effect is slightly different), and the blue dragon attack also has a freezing reduction effect while sputtering.

Mammoth Destroyer

The level 10 mammothHuman Destroyer will only appear on glacier-type maps, and it is also the only level 10 ground monster with two methods, with 76 to 85 ground attack power (melee) and 61 to 68 air attack power. From the attack data, it is not difficult to see that the Mammoth Destroyer has the ability to face the air, but is weaker than the ability to face the ground. In terms of attributes, the Mammoth Destroyer has 2100 health points, 500 magic points and 3 heavy armor points; in terms of skills, the Mammoth Destroyer has three skills: Ice Arrow (similar to MK Storm Hammer's single-body damage and control skills), smash (common floor-striking skills), and magical immunity.

The Deep Sea Lord's Dead Soul

The blood bar design is short, which makes many people feel that a level 10 monster is particularly resistant to beating. In fact, the soul of the Deep Sea Lord, who only has 2100 health points, 600 magic points and 2 heavy armor points, and does not have magical immunity, is considered a very fragile level 10 wild monster. In terms of skills, the Deep Sea Lord's Revenant has two skills: Crushing Wave Breaking (similar to Shock Wave) and Frost Armor Technique. It should be noted that the deep sea lord's Frost Armor Technique skill can only improve 3 points of armor.

Dragon Turtle

The level 10 dragon turtle in the wild is the same as the Naga dragon turtle introduced to you earlier, both in terms of name and model settings, except that the level 10 dragon turtle is much larger. In terms of attributes, the level 10 dragon turtle has 65 to 83 attack power, 4 heavy armor, 2000 health and 600 magic value; in terms of skills, it has the ability to swallow, shock wave and spike external technology that all turtles have.

Queen of suffering

While the Queen of Suffering has the highest appearance among all the level 10 wild monsters, her body is much weaker. In terms of attributes, Queen of Suffer has 69 to 77 attack power, 1600 health, 500 magic value and 1 heavy armor; in terms of skills, she has 3 skills: Withering Entangle (attribute equals DK's level 2 death entangle), evil aura and bewitching (the deception skill is consistent with the ultimate skill of Dark Ranger). The attribute panel of Queen of Suffer is weaker than other level 10 monsters, but because of the powerful skill attributes, it is also more troublesome to deal with. It should be noted that the Queen of Suffer and the same type of units are not undead units, making the Withering Entanglement a pure damage skill.

Lord of Flame Lizard

Another existence that looks very much like the stegosaurus in the cartoon. The Fire Lord has 1800 health points, 700 magic points, 6 heavy armor points, and 46 to 67 attack power. The main reason why he has so much magic value is that in addition to having the devouring and flame rain skills, the Fire Lizard Lord also has a sacrifice skill that requires continuous blue consumption after use.

Hellfire Destruction Chariot

Many players are used to calling it Destruction Chariot, but the Hellfire Destruction Chariot given after the official translation update is more accurate. In terms of attributes, 61 to 69 points of attack power, 1500 points of health, 400 points of magic value and 2 points of heavy armor, and the mechanical unit itself does not have the ability to automatically recover blood, which does give people a relatively weak feeling. But when you see that it can summon Hellfire, and because Hellfire lasts longer, theoretically, it can summon two Hellfires, and its combat power is not weak.

Facially Unknown Death Messenger

The faceless death messenger attribute, which has 48 to 81 attacks, 1900 health points, 500 magic points and 2 heavy armor points, and looks a bit like an octopus monster, can only be considered average. The combination of Silence and the weakened version of the Dead's Return skills can only be considered ordinary. Only when a large number of corpses appear on the ground during the battle between the two sides can the faceless death messenger be awakened can it truly make people feel scared. (The use of the Dead Resurrection of the Faceless Death Messenger is the same as that of DK's ultimate move, but the one who resurrects is not the invincible unit)

Ancient multi-headed snake

It is what we usually call the ancient Hydra. Although it only has 1600 health points, 600 magic points and 2 heavy armor points, the attack power is as high as 77 to 97, and the blood recovery speed reaches an astonishing 25 points per second. In addition, the reason why low-level bull snakes will split out from the corpse after death is not an exaggeration to say that it is the most difficult level 10 wild monster. Not to mention, it also has three skills: devouring, slowing down poison and war trampling. The ancient multi-headed snake war trampling skill has an independent design icon, which makes many players think that this level 10 wild monster was the most favored level 10 wild monster in Blizzard back then.

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